Open Ticket v4 Beta

This commit is contained in:
DJj123dj
2024-08-21 13:24:56 +02:00
parent 9326d0fae8
commit 0c2aca7039
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///////////////////////////////////////
//ACTION MODULE
///////////////////////////////////////
import { ODId, ODManager, ODValidId, ODSystemError, ODManagerData } from "./base"
import { ODWorkerManager, ODWorkerCallback, ODWorker } from "./worker"
import { ODDebugger } from "./console"
/**## ODActionImplementation `class`
* This is an open ticket action implementation.
*
* It is a basic implementation of the `ODWorkerManager` used by all `ODAction` classes.
*
* This class can't be used stand-alone & needs to be extended from!
*/
export class ODActionImplementation<Source extends string,Params extends object,Result extends object> extends ODManagerData {
/**The manager that has all workers of this implementation */
workers: ODWorkerManager<object,Source,Params>
constructor(id:ODValidId, callback?:ODWorkerCallback<object,Source,Params>, priority?:number, callbackId?:ODValidId){
super(id)
this.workers = new ODWorkerManager("descending")
if (callback) this.workers.add(new ODWorker(callbackId ? callbackId : id,priority ?? 0,callback))
}
/**Execute all workers & return the result. */
async run(source:Source, params:Params): Promise<Partial<Result>> {
throw new ODSystemError("Tried to build an unimplemented ODResponderImplementation")
}
}
/**## ODActionManager `class`
* This is an open ticket action manager.
*
* It contains all Open Ticket actions. You can compare actions with some sort of "procedure".
* It's a complicated task that is divided into multiple functions.
*
* Some examples are `ticket-creation`, `ticket-closing`, `ticket-claiming`, ...
*
* It's recommended to use this system in combination with Open Ticket responders!
*/
export class ODActionManager extends ODManager<ODAction<string,{},{}>> {
constructor(debug:ODDebugger){
super(debug,"action")
}
}
export class ODAction<Source extends string,Params extends object,Result extends object> extends ODActionImplementation<Source,Params,Result> {
/**Run this action */
async run(source:Source, params:Params): Promise<Partial<Result>> {
//create instance
const instance = {}
//wait for workers to finish
await this.workers.executeWorkers(instance,source,params)
//return data generated by workers
return instance
}
}
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///////////////////////////////////////
//BASE MODULE
///////////////////////////////////////
import * as fs from "fs"
import { ODConsoleWarningMessage, ODDebugger } from "./console"
/**## ODPromiseVoid `type`
* This is a simple type to represent a callback return value that could be a promise or not.
*/
export type ODPromiseVoid = void|Promise<void>
/**## ODValidButtonColor `type`
* This is a collection of all the possible button colors.
*/
export type ODValidButtonColor = "gray"|"red"|"green"|"blue"
/**## ODValidId `type`
* This is a valid open ticket identifier. It can be an `ODId` or `string`!
*
* You will see this type in many functions from open ticket.
*/
export type ODValidId = string|ODId
/**## ODValidJsonType `type`
* This is a collection of all types that can be stored in a JSON file!
*
* list: `string`, `number`, `boolean`, `array`, `object`, `null`
*/
export type ODValidJsonType = string|number|boolean|object|ODValidJsonType[]|null
/**## ODInterfaceWithPartialProperty `type`
* This is a utility type to create an interface where some properties are optional!
*/
export type ODInterfaceWithPartialProperty<Interface,Key extends keyof Interface> = Omit<Interface,Key> & Partial<Pick<Interface,Key>>
/**## ODId `class`
* This is an open ticket identifier.
*
* It can only contain the following characters: `a-z`, `A-Z`, `0-9`, `:`, `-` & `_`
*
* You will use this class to assign a unique id when creating configs, databases, languages & more!
* @example
* const id = new api.ODId("openticket:test-id") //this is valid
* const id = new api.ODId("example%id?") //this is invalid
*/
export class ODId {
/**The full value of this `ODId` as a `string` */
value: string
/**The source of the id (part before `:`). For example `openticket` for all built-in ids! */
source: string
/**The identifier of the id (part after `:`). */
identifier: string
constructor(id:ODValidId){
if (typeof id != "string" && !(id instanceof ODId)) throw new ODSystemError("Invalid constructor parameter => id:ODValidId")
if (typeof id == "string"){
//id is string
const result: string[] = []
const charregex = /[a-zA-Z0-9éèçàêâôûî\:\-\_]/
id.split("").forEach((char) => {
if (charregex.test(char)){
result.push(char)
}
})
if (result.length > 0) this.value = result.join("")
else throw new ODSystemError("invalid ID at 'new ODID(id: "+id+")'")
const splitted = this.value.split(":")
if (splitted.length > 1){
this.source = splitted[0]
splitted.shift()
this.identifier = splitted.join(":")
}else{
this.identifier = splitted.join(":")
this.source = ""
}
}else{
//id is ODId
this.value = id.value
this.source = id.source
this.identifier = id.identifier
}
}
/**Returns a string representation of this id. (same as `this.value`) */
toString(){
return this.value
}
}
/**## ODManagerChangeHelper `class`
* This is an open ticket manager change helper.
*
* It is used to let the "onChange" event in the `ODManager` class work.
* You will probably use this class when extending your own `ODManager`
*/
export class ODManagerChangeHelper {
#change: (() => void)|null = null
protected _change(){
if (this.#change){
try{
this.#change()
}catch(err){
process.emit("uncaughtException",err)
throw new ODSystemError("Failed to execute _change() callback!")
}
}
}
/****(❌ SYSTEM ONLY!!)** Set the callback executed when a value inside this class changes */
changed(callback:(() => void)|null){
this.#change = callback
}
}
/**## ODManagerRedirectHelper `class`
* This is open ticket ticket manager redirect helper.
*
* It is used to redirect a source to another source when the id isn't found.
*
* It will be used in **Open Discord** to allow plugins from all projects to work seamlessly!
* ## **(❌ SYSTEM ONLY!!)**
*/
export class ODManagerRedirectHelper {
#data: {fromSource:string,toSource:string}[] = []
/****(❌ SYSTEM ONLY!!)** Add a redirect to this manager. Returns `true` when overwritten. */
add(fromSource:string, toSource:string){
const index = this.#data.findIndex((data) => data.fromSource === fromSource)
if (index > -1){
//already exists
this.#data[index] = {fromSource,toSource}
return true
}else{
//doesn't exist
this.#data.push({fromSource,toSource})
return false
}
}
/****(❌ SYSTEM ONLY!!)** Remove a redirect from this manager. Returns `true` when it existed. */
remove(fromSource:string, toSource:string){
const index = this.#data.findIndex((data) => data.fromSource === fromSource && data.toSource == toSource)
if (index > -1){
//already exists
this.#data.splice(index,1)
return true
}else return false
}
/**List all redirects from this manager. */
list(){
return [...this.#data]
}
}
/**## ODManagerData `class`
* This is open ticket manager data.
*
* It provides a template for all classes that are used in the `ODManager`.
*
* There is an `id:ODId` property & also some events used in the manager.
*/
export class ODManagerData extends ODManagerChangeHelper {
/**The id of this data */
id: ODId
constructor(id:ODValidId){
if (typeof id != "string" && !(id instanceof ODId)) throw new ODSystemError("Invalid constructor parameter => id:ODValidId")
super()
this.id = new ODId(id)
}
}
/**## ODManagerCallback `type`
* This is a callback for the `onChange` and `onRemove` events in the `ODManager`
*/
export type ODManagerCallback<DataType extends ODManagerData> = (data:DataType) => void
/**## ODManagerAddCallback `type`
* This is a callback for the `onAdd` event in the `ODManager`
*/
export type ODManagerAddCallback<DataType extends ODManagerData> = (data:DataType, overwritten:boolean) => void
/**## ODManager `class`
* This is an open ticket manager.
*
* It can be used to store & manage different aspects of the bot!
* You will probably to extend this class when creating your own classes & managers.
*
* This class has many useful functions based on `ODId` (add, get, remove, getAll, getFiltered, exists)
*/
export class ODManager<DataType extends ODManagerData> extends ODManagerChangeHelper {
/**Alias to open ticket debugger. */
#debug?: ODDebugger
/**The message to send when debugging this manager. */
#debugname?: string
/**An array storing all data classes ❌ **(don't edit unless really needed!)***/
#data: DataType[] = []
/**An array storing all listeners when data is added. */
#addListeners: ODManagerAddCallback<DataType>[] = []
/**An array storing all listeners when data has changed. */
#changeListeners: ODManagerCallback<DataType>[] = []
/**An array storing all listeners when data is removed. */
#removeListeners: ODManagerCallback<DataType>[] = []
/**Handle all redirects in this `ODManager` */
redirects: ODManagerRedirectHelper = new ODManagerRedirectHelper()
constructor(debug?:ODDebugger, debugname?:string){
super()
this.#debug = debug
this.#debugname = debugname
}
/**Add data to the manager. The id will be fetched from the data class! You can optionally select to overwrite existing data!*/
add(data:DataType|DataType[], overwrite?:boolean): boolean {
//repeat same command when data is an array
if (Array.isArray(data)){
data.forEach((arrayData) => {
this.add(arrayData,overwrite)
})
return false
}
//add data
const existIndex = this.#data.findIndex((d) => d.id.value === data.id.value)
if (existIndex < 0){
this.#data.push(data)
if (this.#debug) this.#debug.debug("Added new "+this.#debugname+" to manager",[{key:"id",value:data.id.value},{key:"overwrite",value:"false"}])
//change listeners
data.changed(() => {
//notify change in upper-manager (because data in this manager changed)
this._change()
this.#changeListeners.forEach((cb) => {
try{
cb(data)
}catch(err){
throw new ODSystemError("Failed to run manager onChange() listener.\n"+err)
}
})
})
//add listeners
this.#addListeners.forEach((cb) => {
try{
cb(data,false)
}catch(err){
throw new ODSystemError("Failed to run manager onAdd() listener.\n"+err)
}
})
//notify change in upper-manager (because data added)
this._change()
return false
}else{
if (!overwrite) throw new ODSystemError("Id '"+data.id.value+"' already exists in "+this.#debugname+" manager. Use 'overwrite:true' to allow overwriting!")
this.#data[existIndex] = data
if (this.#debug) this.#debug.debug("Added new "+this.#debugname+" to manager",[{key:"id",value:data.id.value},{key:"overwrite",value:"true"}])
//change listeners
data.changed(() => {
//notify change in upper-manager (because data in this manager changed)
this._change()
this.#changeListeners.forEach((cb) => {
try{
cb(data)
}catch(err){
throw new ODSystemError("Failed to run manager onChange() listener.\n"+err)
}
})
})
//add listeners
this.#addListeners.forEach((cb) => {
try{
cb(data,true)
}catch(err){
throw new ODSystemError("Failed to run manager onAdd() listener.\n"+err)
}
})
//notify change in upper-manager (because data added)
this._change()
return true
}
}
/**Get data that matches the `ODId`. Returns the found data.*/
get(id:ODValidId): DataType|null {
const newId = new ODId(id)
const d = this.#data.find((a) => a.id.value == newId.value)
if (d) return d
else{
const redirect = this.redirects.list().find((redirect) => redirect.fromSource === newId.source)
if (!redirect) return null
else{
const redirectId = new ODId(redirect.toSource+":"+newId.identifier)
return this.get(redirectId)
}
}
}
/**Remove data that matches the `ODId`. Returns the removed data.*/
remove(id:ODValidId): DataType|null {
const newId = new ODId(id)
const index = this.#data.findIndex((a) => a.id.value == newId.value)
if (index < 0){
const redirect = this.redirects.list().find((redirect) => redirect.fromSource === newId.source)
if (!redirect){
if (this.#debug) this.#debug.debug("Removed "+this.#debugname+" from manager",[{key:"id",value:newId.value},{key:"found",value:"false"}])
return null
}else{
const redirectId = new ODId(redirect.toSource+":"+newId.identifier)
return this.remove(redirectId)
}
}
if (this.#debug) this.#debug.debug("Removed "+this.#debugname+" from manager",[{key:"id",value:newId.value},{key:"found",value:"true"}])
const data = this.#data.splice(index,1)[0]
//change listeners
data.changed(null)
//remove listeners
this.#removeListeners.forEach((cb) => {
try{
cb(data)
}catch(err){
throw new ODSystemError("Failed to run manager onRemove() listener.\n"+err)
}
})
//notify change in upper-manager (because data removed)
this._change()
return data
}
/**Check if data that matches the `ODId` exists. Returns a boolean.*/
exists(id:ODValidId): boolean {
const newId = new ODId(id)
const d = this.#data.find((a) => a.id.value == newId.value)
if (d) return true
else{
const redirect = this.redirects.list().find((redirect) => redirect.fromSource === newId.source)
if (!redirect) return false
else{
const redirectId = new ODId(redirect.toSource+":"+newId.identifier)
return this.exists(redirectId)
}
}
}
/**Get all data inside this manager*/
getAll(): DataType[] {
return [...this.#data]
}
/**Get all data that matches inside the filter function*/
getFiltered(predicate:(value:DataType, index:number, array:DataType[]) => unknown): DataType[] {
return this.#data.filter(predicate)
}
/**Get all data that matches the regex*/
getRegex(regex:RegExp): DataType[] {
return this.#data.filter((data) => regex.test(data.id.value))
}
/**Get the length of the data inside this manager*/
getLength(){
return this.#data.length
}
/**Get a list of all the ids inside this manager*/
getIds(): ODId[] {
return this.#data.map((d) => d.id)
}
/**Use the open ticket debugger in this manager for logs*/
useDebug(debug?:ODDebugger, debugname?:string){
this.#debug = debug
this.#debugname = debugname
}
/**Listen for when data is added to this manager. */
onAdd(callback:ODManagerAddCallback<DataType>){
this.#addListeners.push(callback)
}
/**Listen for when data is changed in this manager. */
onChange(callback:ODManagerCallback<DataType>){
this.#changeListeners.push(callback)
}
/**Listen for when data is removed from this manager. */
onRemove(callback:ODManagerCallback<DataType>){
this.#removeListeners.push(callback)
}
}
/**## ODManagerWithSafety `class`
* This is an open ticket safe manager.
*
* It functions exactly the same as a normal `ODManager`, but it has 1 function extra!
* The `getSafe()` function will always return data, because when it doesn't find an id, it returns pre-configured backup data.
*/
export class ODManagerWithSafety<DataType extends ODManagerData> extends ODManager<DataType> {
/**The function that creates backup data returned in `getSafe()` when an id is missing in this manager. */
#backupCreator: () => DataType
/** Temporary storage for manager debug name. */
#debugname: string
constructor(backupCreator:() => DataType, debug?:ODDebugger, debugname?:string){
super(debug,debugname)
this.#backupCreator = backupCreator
this.#debugname = debugname ?? "unknown"
}
/**Get data that matches the `ODId`. Returns the backup data when not found.
*
* ### ⚠️ This should only be used when the data doesn't need to be written/edited
*/
getSafe(id:ODValidId): DataType {
const data = super.get(id)
if (!data){
process.emit("uncaughtException",new ODSystemError("ODManagerWithSafety:getSafe(\""+id+"\") => Unknown Id => Used backup data ("+this.#debugname+" manager)"))
return this.#backupCreator()
}
else return data
}
}
/**## ODVersionManager `class`
* A open ticket version manager.
*
* It is used to manage different `ODVersion`'s from the bot. You will use it to check which version of the bot is used.
*/
export class ODVersionManager extends ODManager<ODVersion> {
constructor(){
super()
}
}
/**## ODVersion `class`
* This is an open ticket version.
*
* It has many features like comparing versions & checking if they are compatible.
*
* You can use it in your own plugin, but most of the time you will use it to check the open ticket version!
*/
export class ODVersion extends ODManagerData {
/**The first number of the version (example: `v1.2.3` => `1`) */
primary: number
/**The second number of the version (example: `v1.2.3` => `2`) */
secondary: number
/**The third number of the version (example: `v1.2.3` => `3`) */
tertiary: number
constructor(id:ODValidId, primary:number, secondary:number, tertiary:number){
super(id)
if (typeof primary != "number") throw new ODSystemError("Invalid constructor parameter => primary:number")
if (typeof secondary != "number") throw new ODSystemError("Invalid constructor parameter => secondary:number")
if (typeof tertiary != "number") throw new ODSystemError("Invalid constructor parameter => tertiary:number")
this.primary = primary
this.secondary = secondary
this.tertiary = tertiary
}
/**Get the version from a string (also possible with `v` prefix)
* @example const version = api.ODVersion.fromString("id","v1.2.3") //creates version 1.2.3
*/
static fromString(id:ODValidId, version:string){
if (typeof id != "string" && !(id instanceof ODId)) throw new ODSystemError("Invalid function parameter => id:ODValidId")
if (typeof version != "string") throw new ODSystemError("Invalid function parameter => version:string")
const versionCheck = (version.startsWith("v")) ? version.substring(1) : version
const splittedVersion = versionCheck.split(".")
return new this(id,Number(splittedVersion[0]),Number(splittedVersion[1]),Number(splittedVersion[2]))
}
/**Get the version as a string (`noprefix:true` => with `v` prefix)
* @example
* new api.ODVersion(1,0,0).toString(false) //returns "v1.0.0"
* new api.ODVersion(1,0,0).toString(true) //returns "1.0.0"
*/
toString(noprefix?:boolean){
const prefix = noprefix ? "" : "v"
return prefix+[this.primary,this.secondary,this.tertiary].join(".")
}
/**Compare this version with another version and returns the result: `higher`, `lower` or `equal`
* @example
* new api.ODVersion(1,0,0).compare(new api.ODVersion(1,2,0)) //returns "lower"
* new api.ODVersion(1,3,0).compare(new api.ODVersion(1,2,0)) //returns "higher"
* new api.ODVersion(1,2,0).compare(new api.ODVersion(1,2,0)) //returns "equal"
*/
compare(comparator:ODVersion): "higher"|"lower"|"equal" {
if (!(comparator instanceof ODVersion)) throw new ODSystemError("Invalid function parameter => comparator:ODVersion")
if (this.primary < comparator.primary) return "lower"
else if (this.primary > comparator.primary) return "higher"
else {
if (this.secondary < comparator.secondary) return "lower"
else if (this.secondary > comparator.secondary) return "higher"
else {
if (this.tertiary < comparator.tertiary) return "lower"
else if (this.tertiary > comparator.tertiary) return "higher"
else return "equal"
}
}
}
/**Check if this version is included in the list
* @example
* const list = [
* new api.ODVersion(1,0,0),
* new api.ODVersion(1,0,1),
* new api.ODVersion(1,0,2)
* ]
* new api.ODVersion(1,0,0).compatible(list) //returns true
* new api.ODVersion(1,0,1).compatible(list) //returns true
* new api.ODVersion(1,0,3).compatible(list) //returns false
*/
compatible(list:ODVersion[]): boolean {
if (!Array.isArray(list)) throw new ODSystemError("Invalid function parameter => list:ODVersion[]")
if (!list.every((v) => (v instanceof ODVersion))) throw new ODSystemError("Invalid function parameter => list:ODVersion[]")
return list.some((v) => {
return (v.toString() === this.toString())
})
}
}
/**## ODHTTPGetRequest `class`
* This is a class that can help you with creating simple HTTP GET requests.
*
* It works using the native node.js fetch() method. You can configure all options in the constructor!
* @example
* const request = new api.ODHTTPGetRequest("https://www.example.com/abc.txt",false,{})
*
* const result = await request.run()
* result.body //the response body (string)
* result.status //the response code (number)
* result.response //the full response (object)
*/
export class ODHTTPGetRequest {
/**The url used in the request */
url: string
/**The request config for additional options */
config: RequestInit
/**Throw on error OR return http code 500 */
throwOnError: boolean
constructor(url:string,throwOnError:boolean,config?:RequestInit){
if (typeof url != "string") throw new ODSystemError("Invalid constructor parameter => url:string")
if (typeof throwOnError != "boolean") throw new ODSystemError("Invalid constructor parameter => throwOnError:boolean")
if (typeof config != "undefined" && typeof config != "object") throw new ODSystemError("Invalid constructor parameter => config?:RequestInit")
this.url = url
this.throwOnError = throwOnError
const newConfig = config ?? {}
newConfig.method = "GET"
this.config = newConfig
}
/**Execute the GET request.*/
run(): Promise<{status:number, body:string, response?:Response}> {
return new Promise(async (resolve,reject) => {
try{
const response = await fetch(this.url,this.config)
resolve({
status:response.status,
body:(await response.text()),
response:response
})
}catch(err){
if (this.throwOnError) return reject("[OPENTICKET ERROR]: ODHTTPGetRequest => Unknown fetch() error: "+err)
else return resolve({
status:500,
body:"Open Ticket Error: Unknown fetch() error: "+err,
})
}
})
}
}
/**## ODHTTPPostRequest `class`
* This is a class that can help you with creating simple HTTP POST requests.
*
* It works using the native node.js fetch() method. You can configure all options in the constructor!
* @example
* const request = new api.ODHTTPPostRequest("https://www.example.com/abc.txt",false,{})
*
* const result = await request.run()
* result.body //the response body (string)
* result.status //the response code (number)
* result.response //the full response (object)
*/
export class ODHTTPPostRequest {
/**The url used in the request */
url: string
/**The request config for additional options */
config: RequestInit
/**Throw on error OR return http code 500 */
throwOnError: boolean
constructor(url:string,throwOnError:boolean,config?:RequestInit){
if (typeof url != "string") throw new ODSystemError("Invalid constructor parameter => url:string")
if (typeof throwOnError != "boolean") throw new ODSystemError("Invalid constructor parameter => throwOnError:boolean")
if (typeof config != "undefined" && typeof config != "object") throw new ODSystemError("Invalid constructor parameter => config?:RequestInit")
this.url = url
this.throwOnError = throwOnError
const newConfig = config ?? {}
newConfig.method = "POST"
this.config = newConfig
}
/**Execute the POST request.*/
run(): Promise<{status:number, body:string, response?:Response}> {
return new Promise(async (resolve,reject) => {
try{
const response = await fetch(this.url,this.config)
resolve({
status:response.status,
body:(await response.text()),
response:response
})
}catch(err){
if (this.throwOnError) return reject("[OPENTICKET ERROR]: ODHTTPPostRequest => Unknown fetch() error: "+err)
else return resolve({
status:500,
body:"Open Ticket Error: Unknown fetch() error!",
})
}
})
}
}
/**## ODEnvHelper `class`
* This is a utility class that helps you with reading the ENV.
*
* It has support for the built-in `process.env` & `.env` file
* @example
* const envHelper = new api.ODEnvHelper()
*
* const variableA = envHelper.getVariable("value-a")
* const variableB = envHelper.getVariable("value-b","dotenv") //only get from .env
* const variableA = envHelper.getVariable("value-c","env") //only get from process.env
*/
export class ODEnvHelper {
/**All variables found in the `.env` file */
dotenv: object
/**All variables found in `process.env` */
env: object
constructor(customEnvPath?:string){
if (typeof customEnvPath != "undefined" && typeof customEnvPath != "string") throw new ODSystemError("Invalid constructor parameter => customEnvPath?:string")
const path = customEnvPath ? customEnvPath : ".env"
this.dotenv = fs.existsSync(path) ? this.#readDotEnv(fs.readFileSync(path)) : {}
this.env = process.env
}
/**Get a variable from the env */
getVariable(name:string,source?:"dotenv"|"env"): any|undefined {
if (typeof name != "string") throw new ODSystemError("Invalid function parameter => name:string")
if ((typeof source != "undefined" && typeof source != "string") || (source && !["env","dotenv"].includes(source))) throw new ODSystemError("Invalid function parameter => source:'dotenv'|'env'")
if (source == "dotenv"){
return this.dotenv[name]
}else if (source == "env"){
return this.env[name]
}else{
//when no source specified => .env has priority over process.env
if (this.dotenv[name]) return this.dotenv[name]
else return this.env[name]
}
}
//THIS CODE IS COPIED FROM THE DODENV-LIB
//Repo: https://github.com/motdotla/dotenv
//Source: https://github.com/motdotla/dotenv/blob/master/lib/main.js#L12
#readDotEnv(src:Buffer){
const LINE = /(?:^|^)\s*(?:export\s+)?([\w.-]+)(?:\s*=\s*?|:\s+?)(\s*'(?:\\'|[^'])*'|\s*"(?:\\"|[^"])*"|\s*`(?:\\`|[^`])*`|[^#\r\n]+)?\s*(?:#.*)?(?:$|$)/mg
const obj = {}
// Convert buffer to string
let lines = src.toString()
// Convert line breaks to same format
lines = lines.replace(/\r\n?/mg, '\n')
let match
while ((match = LINE.exec(lines)) != null) {
const key = match[1]
// Default undefined or null to empty string
let value = (match[2] || '')
// Remove whitespace
value = value.trim()
// Check if double quoted
const maybeQuote = value[0]
// Remove surrounding quotes
value = value.replace(/^(['"`])([\s\S]*)\1$/mg, '$2')
// Expand newlines if double quoted
if (maybeQuote === '"') {
value = value.replace(/\\n/g, '\n')
value = value.replace(/\\r/g, '\r')
}
// Add to object
obj[key] = value
}
return obj
}
}
/**## ODSystemError `class`
* A wrapper for the node.js `Error` class that makes the error look better in the console!
*
* This wrapper is made for open ticket system errors! **It can only be used by open ticket itself!**
*/
export class ODSystemError extends Error {
/**This variable gets detected by the error handling system to know how to render it */
_ODErrorType = "system"
/**Create an `ODSystemError` directly from an `Error` class */
static fromError(err:Error){
err["_ODErrorType"] = "system"
return err as ODSystemError
}
}
/**## ODPluginError `class`
* A wrapper for the node.js `Error` class that makes the error look better in the console!
*
* This wrapper is made for open ticket plugin errors! **It can only be used by plugins!**
*/
export class ODPluginError extends Error {
/**This variable gets detected by the error handling system to know how to render it */
_ODErrorType = "plugin"
/**Create an `ODPluginError` directly from an `Error` class */
static fromError(err:Error){
err["_ODErrorType"] = "plugin"
return err as ODPluginError
}
}
/**Oh, what could this be `¯\_(ツ)_/¯` */
export interface ODEasterEggs {
creator:string,
translators:string[]
}
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///////////////////////////////////////
//CODE MODULE
///////////////////////////////////////
import { ODId, ODManager, ODManagerData, ODValidId } from "./base"
import { ODDebugger } from "./console"
/**## ODCode `class`
* This is an open ticket code runner.
*
* It is just a function that will run just before the bot has started completely!
* This can be used for code that needs to run at startup, but isn't really time dependent.
*
* - It has an `id` for identification of the function
* - A `priority` to know when to execute this function (related to others)
*/
export class ODCode extends ODManagerData {
/**The priority of this code */
priority: number
/**The main function of this code */
func: () => void|Promise<void>
constructor(id:ODValidId, priority:number, func:() => void|Promise<void>){
super(id)
this.priority = priority
this.func = func
}
}
/**## ODCodeManager `class`
* This is an open ticket code manager.
*
* It manages & executes `ODCode`'s in the correct order.
*
* You will probably register a function/code in this class for something that doesn't really need to be timed.
*/
export class ODCodeManager extends ODManager<ODCode> {
constructor(debug:ODDebugger){
super(debug,"code")
}
/**Execute all functions or code. */
async execute(){
const derefArray = [...this.getAll()]
const workers = derefArray.sort((a,b) => b.priority-a.priority)
for (const worker of workers){
try {
await worker.func()
}catch(err){
process.emit("uncaughtException",err)
}
}
}
}
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///////////////////////////////////////
//CONFIG MODULE
///////////////////////////////////////
import { ODId, ODManager, ODManagerData, ODSystemError, ODValidId } from "./base"
import nodepath from "path"
import { ODDebugger } from "./console"
/**## ODConfigManager `class`
* This is an open ticket config manager.
*
* It manages all config files in the bot and allows plugins to access config files from open ticket & other plugins!
*
* You will use this class to get/add a config file (`ODConfig`) in your plugin!
* @example
* //get ./config/general.json => ODConfig class
* const generalConfig = openticket.configs.get("openticket:general")
*
* //add a new config with id "test" => ./config/test.json
* const testConfig = new api.ODConfig("test","test.json")
* openticket.configs.add(testConfig)
*/
export class ODConfigManager extends ODManager<ODConfig> {
constructor(debug:ODDebugger){
super(debug,"config")
}
/**Add data to the manager. The id will be fetched from the data class! You can optionally select to overwrite existing data!
* @example
* //add a new config with id "test" => ./config/test.json
* const testConfig = new api.ODConfig("test","test.json")
* openticket.configs.add(testConfig)
*/
add(data:ODConfig, overwrite?:boolean): boolean {
return super.add(data,overwrite)
}
/**Get data that matches the `ODId`. Returns the found data.
* @example
* //get "./config/general.json" (ot-general) => ODConfig class
* const generalConfig = openticket.configs.get("openticket:general")
*/
get(id:ODValidId): ODConfig|null {
return super.get(id)
}
/**Remove data that matches the `ODId`. Returns the removed data.
* @example
* //remove the "test" config
* openticket.configs.remove("test") //returns null if non-existing
*/
remove(id:ODValidId): ODConfig|null {
return super.remove(id)
}
/**Check if data that matches the `ODId` exists. Returns a boolean.
* @example
* //check if "./config/general.json" (ot-general) exists => boolean
* const exists = openticket.configs.exists("openticket:general")
*/
exists(id:ODValidId): boolean {
return super.exists(id)
}
}
/**## ODConfig `class`
* This is an open ticket config helper.
* This class doesn't do anything at all, it just gives a template & basic methods for a config. Use `ODJsonConfig` instead!
*
* You will only use this class if you want to create your own config implementation (e.g. `yml`, `xml`,...)!
*/
export class ODConfig extends ODManagerData {
/**The full path to this config with extension */
file: string = ""
/**An object/array of the entire config file! Variables inside it can be edited while the bot is running! */
data: any = undefined
}
/**## ODJsonConfig `class`
* This is an open ticket config helper.
* You will use this class to get & edit variables from the config files or to create your own config!
* @example
* //create a config from: ./config/test.json with the id "some-config"
* const config = new api.ODJsonConfig("some-config","test.json")
*
* //create a config with custom dir: ./plugins/testplugin/test.json
* const config = new api.ODJsonConfig("plugin-config","test.json","./plugins/testplugin/")
*/
export class ODJsonConfig extends ODConfig {
constructor(id:ODValidId, file:string, customPath?:string){
super(id)
try {
const filename = (file.endsWith(".json")) ? file : file+".json"
this.file = customPath ? nodepath.join("./",customPath,filename) : nodepath.join("./config/",filename)
this.data = customPath ? require(nodepath.join("../../../../",customPath,filename)) : require(nodepath.join("../../../../config",filename))
}catch{
throw new ODSystemError("config \""+nodepath.join("./",customPath ?? "",file)+"\" doesn't exist!")
}
}
}
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///////////////////////////////////////
//CONSOLE MODULE
///////////////////////////////////////
import { ODHTTPGetRequest, ODVersion, ODSystemError, ODPluginError, ODManager, ODManagerData, ODValidId } from "./base"
import { ODMain } from "../main"
import nodepath from "path"
import fs from "fs"
import ansis from "ansis"
/**## ODValidConsoleColor `type`
* This is a collection of all the supported console colors within Open Ticket.
*/
export type ODValidConsoleColor = "white"|"red"|"yellow"|"green"|"blue"|"gray"|"cyan"|"magenta"
/**## ODConsoleMessageParam `type`
* This interface contains all data required for a console log parameter within Open Ticket.
*/
export interface ODConsoleMessageParam {
/**The key of this parameter. */
key:string,
/**The value of this parameter. */
value:string,
/**When enabled, this parameter will only be shown in the debug file. */
hidden?:boolean
}
/**## ODConsoleMessage `class`
* This is an open ticket console message.
*
* It is used to create beautiful & styled logs in the console with a prefix, message & parameters.
* It also has full color support using `ansis` and parameters are parsed for you!
*/
export class ODConsoleMessage {
/**The main message sent in the console */
message: string
/**An array of all the parameters in this message */
params: ODConsoleMessageParam[]
/**The prefix of this message (!uppercase recommended!) */
prefix: string
/**The color of the prefix of this message */
color: ODValidConsoleColor
constructor(message:string, prefix:string, color:ODValidConsoleColor, params?:ODConsoleMessageParam[]){
this.message = message
this.params = params ? params : []
this.prefix = prefix
if (["white","red","yellow","green","blue","gray","cyan","magenta"].includes(color)){
this.color = color
}else{
this.color = "white"
}
}
/**Render this message to the console using `console.log`! Returns `false` when something went wrong. */
render(){
try {
const prefixcolor = ansis[this.color]
const paramsstring = " "+this.createParamsString("gray")
const message = prefixcolor("["+this.prefix+"] ")+this.message
console.log(message+paramsstring)
return true
}catch{
return false
}
}
/**Create a more-detailed, non-colored version of this message to store it in the `otdebug.txt` file! */
toDebugString(){
const pstrings: string[] = []
this.params.forEach((p) => {
pstrings.push(p.key+": "+p.value)
})
const pstring = (pstrings.length > 0) ? " ("+pstrings.join(", ")+")" : ""
const date = new Date()
const dstring = `${date.getDate()}/${date.getMonth()}/${date.getFullYear()} ${date.getHours()}:${date.getMinutes()}:${date.getSeconds()}`
return `[${dstring} ${this.prefix}] ${this.message}${pstring}`
}
/**Render the parameters of this message in a specific color. */
createParamsString(color:ODValidConsoleColor){
let validcolor: ODValidConsoleColor = "white"
if (["white","red","yellow","green","blue","gray","cyan","magenta"].includes(color)){
validcolor = color
}
const pstrings: string[] = []
this.params.forEach((p) => {
if (!p.hidden) pstrings.push(p.key+": "+p.value)
})
return (pstrings.length > 0) ? ansis[validcolor](" ("+pstrings.join(", ")+")") : ""
}
/**Set the message */
setMessage(message:string){
this.message = message
return this
}
/**Set the params */
setParams(params:ODConsoleMessageParam[]){
this.params = params
return this
}
/**Set the prefix */
setPrefix(prefix:string){
this.prefix = prefix
return this
}
/**Set the prefix color */
setColor(color:ODValidConsoleColor){
if (["white","red","yellow","green","blue","gray","cyan","magenta"].includes(color)){
this.color = color
}else{
this.color = "white"
}
return this
}
}
/**## ODConsoleInfoMessage `class`
* This is an open ticket console info message.
*
* It is the same as a normal `ODConsoleMessage`, but it has a predefined prefix & color scheme for the "INFO" messages!
*/
export class ODConsoleInfoMessage extends ODConsoleMessage {
constructor(message:string,params?:ODConsoleMessageParam[]){
super(message,"INFO","blue",params)
}
}
/**## ODConsoleSystemMessage `class`
* This is an open ticket console system message.
*
* It is the same as a normal `ODConsoleMessage`, but it has a predefined prefix & color scheme for the "SYSTEM" messages!
*/
export class ODConsoleSystemMessage extends ODConsoleMessage {
constructor(message:string,params?:ODConsoleMessageParam[]){
super(message,"SYSTEM","green",params)
}
}
/**## ODConsolePluginMessage `class`
* This is an open ticket console plugin message.
*
* It is the same as a normal `ODConsoleMessage`, but it has a predefined prefix & color scheme for the "PLUGIN" messages!
*/
export class ODConsolePluginMessage extends ODConsoleMessage {
constructor(message:string,params?:ODConsoleMessageParam[]){
super(message,"PLUGIN","magenta",params)
}
}
/**## ODConsoleDebugMessage `class`
* This is an open ticket console debug message.
*
* It is the same as a normal `ODConsoleMessage`, but it has a predefined prefix & color scheme for the "DEBUG" messages!
*/
export class ODConsoleDebugMessage extends ODConsoleMessage {
constructor(message:string,params?:ODConsoleMessageParam[]){
super(message,"DEBUG","cyan",params)
}
}
/**## ODConsoleWarningMessage `class`
* This is an open ticket console warning message.
*
* It is the same as a normal `ODConsoleMessage`, but it has a predefined prefix & color scheme for the "WARNING" messages!
*/
export class ODConsoleWarningMessage extends ODConsoleMessage {
constructor(message:string,params?:ODConsoleMessageParam[]){
super(message,"WARNING","yellow",params)
}
}
/**## ODConsoleErrorMessage `class`
* This is an open ticket console error message.
*
* It is the same as a normal `ODConsoleMessage`, but it has a predefined prefix & color scheme for the "ERROR" messages!
*/
export class ODConsoleErrorMessage extends ODConsoleMessage {
constructor(message:string,params?:ODConsoleMessageParam[]){
super(message,"ERROR","red",params)
}
}
/**## ODError `class`
* This is an open ticket error.
*
* It is used to render and log Node.js errors & crashes in a styled way to the console & `otdebug.txt` file!
*/
export class ODError {
/**The original error that this class wraps around */
error: Error|ODSystemError|ODPluginError
/**The origin of the original error */
origin: NodeJS.UncaughtExceptionOrigin
constructor(error:Error|ODSystemError|ODPluginError, origin:NodeJS.UncaughtExceptionOrigin){
this.error = error
this.origin = origin
}
/**Render this error to the console using `console.log`! Returns `false` when something went wrong. */
render(){
try {
let prefix = (this.error["_ODErrorType"] == "plugin") ? "PLUGIN ERROR" : ((this.error["_ODErrorType"] == "system") ? "OPENTICKET ERROR" : "UNKNOWN ERROR")
//title
console.log(ansis.red("["+prefix+"]: ")+this.error.message+" | origin: "+this.origin)
//stack trace
if (this.error.stack) console.log(ansis.gray(this.error.stack))
//additional message
if (this.error["_ODErrorType"] == "plugin") console.log(ansis.red.bold("\nPlease report this error to the plugin developer and help us create a more stable plugin!"))
else console.log(ansis.red.bold("\nPlease report this error to our discord server and help us create a more stable ticket bot!"))
console.log(ansis.red("Also send the "+ansis.cyan.bold("otdebug.txt")+" file! It would help a lot!\n"))
return true
}catch{
return false
}
}
/**Create a more-detailed, non-colored version of this error to store it in the `otdebug.txt` file! */
toDebugString(){
return "[UNKNOWN OD ERROR]: "+this.error.message+" | origin: "+this.origin+"\n"+this.error.stack
}
}
/**## ODConsoleMessageTypes `type`
* This is a collection of all the default console message types within Open Ticket.
*/
export type ODConsoleMessageTypes = "info"|"system"|"plugin"|"debug"|"warning"|"error"
/**## ODConsoleManager `class`
* This is the open ticket console manager.
*
* It handles the entire console system of Open Ticket. It's also the place where you need to log `ODConsoleMessage`'s.
* This manager keeps a short history of messages sent to the console which is configurable by plugins.
*
* The debug file (`otdebug.txt`) is handled in a sub-manager!
*/
export class ODConsoleManager {
/**The history of `ODConsoleMessage`'s and `ODError`'s since startup */
history: (ODConsoleMessage|ODError)[] = []
/**The max length of the history. The oldest messages will be removed when over the limit */
historylength = 100
/**An alias to the debugfile manager. (`otdebug.txt`) */
debugfile: ODDebugFileManager
constructor(historylength:number, debugfile:ODDebugFileManager){
this.historylength = historylength
this.debugfile = debugfile
}
/**Log a message to the console ... But in the Open Ticket way :) */
log(message:ODConsoleMessage): void
log(message:ODError): void
log(message:string, type?:ODConsoleMessageTypes, params?:ODConsoleMessageParam[]): void
log(message:ODConsoleMessage|ODError|string, type?:ODConsoleMessageTypes, params?:ODConsoleMessageParam[]){
if (message instanceof ODConsoleMessage){
message.render()
if (this.debugfile) this.debugfile.writeConsoleMessage(message)
this.history.push(message)
}else if (message instanceof ODError){
message.render()
if (this.debugfile) this.debugfile.writeErrorMessage(message)
this.history.push(message)
}else if (["string","number","boolean","object"].includes(typeof message)){
let newMessage: ODConsoleMessage
if (type == "info") newMessage = new ODConsoleInfoMessage(message,params)
else if (type == "system") newMessage = new ODConsoleSystemMessage(message,params)
else if (type == "plugin") newMessage = new ODConsolePluginMessage(message,params)
else if (type == "debug") newMessage = new ODConsoleDebugMessage(message,params)
else if (type == "warning") newMessage = new ODConsoleWarningMessage(message,params)
else if (type == "error") newMessage = new ODConsoleErrorMessage(message,params)
else newMessage = new ODConsoleSystemMessage(message,params)
newMessage.render()
if (this.debugfile) this.debugfile.writeConsoleMessage(newMessage)
this.history.push(newMessage)
}
this.#purgeHistory()
}
/**Shorten the history when it exceeds the max history length! */
#purgeHistory(){
if (this.history.length > this.historylength) this.history.shift()
}
}
/**## ODDebugFileManager `class`
* This is the open ticket debug file manager.
*
* It manages the Open Ticket debug file (`otdebug.txt`) which keeps a history of all system logs.
* There are even internal logs that aren't logged to the console which are available in this file!
*
* Using this class, you can change the max length of this file and some other cool things!
*/
export class ODDebugFileManager {
/**The path to the debugfile (`./otdebug.txt` by default) */
path: string
/**The filename of the debugfile (`otdebug.txt` by default) */
filename: string
/**The current version of the bot used in the debug file. */
version: ODVersion
/**The max length of the debug file. */
maxlines: number
constructor(path:string, filename:string, maxlines:number, version:ODVersion){
this.path = nodepath.join(path,filename)
this.filename = filename
this.version = version
this.maxlines = maxlines
this.#writeStartupStats()
}
/**Check if the debug file exists */
#existsDebugFile(){
return fs.existsSync(this.path)
}
/**Read from the debug file */
#readDebugFile(){
if (this.#existsDebugFile()){
try {
return fs.readFileSync(this.path).toString()
}catch{
return false
}
}else{
return false
}
}
/**Write to the debug file and shorten it when needed. */
#writeDebugFile(text:string){
const currenttext = this.#readDebugFile()
if (currenttext){
const splitted = currenttext.split("\n")
if (splitted.length+text.split("\n").length > this.maxlines){
splitted.splice(7,(text.split("\n").length))
}
splitted.push(text)
fs.writeFileSync(this.path,splitted.join("\n"))
}else{
//write new file:
const newtext = this.#createStatsText()+text
fs.writeFileSync(this.path,newtext)
}
}
/**Generate the stats/header of the debug file (containing the version) */
#createStatsText(){
const date = new Date()
const dstring = `${date.getDate()}/${date.getMonth()}/${date.getFullYear()} ${date.getHours()}:${date.getMinutes()}:${date.getSeconds()}`
return [
"=========================",
"OPEN TICKET DEBUG FILE:",
"version: "+this.version.toString(),
"last startup: "+dstring,
"=========================\n\n"
].join("\n")
}
/**Write the stats/header to the debug file on startup */
#writeStartupStats(){
const currenttext = this.#readDebugFile()
if (currenttext){
//edit previous file:
const splitted = currenttext.split("\n")
splitted.splice(0,7)
if (splitted.length+11 > this.maxlines){
splitted.splice(0,((splitted.length+11) - this.maxlines))
}
splitted.unshift(this.#createStatsText())
splitted.push("\n---------------------------------------------------------------------\n---------------------------------------------------------------------\n")
fs.writeFileSync(this.path,splitted.join("\n"))
}else{
//write new file:
const newtext = this.#createStatsText()
fs.writeFileSync(this.path,newtext)
}
}
/**Write an `ODConsoleMessage` to the debug file */
writeConsoleMessage(message:ODConsoleMessage){
this.#writeDebugFile(message.toDebugString())
}
/**Write an `ODError` to the debug file */
writeErrorMessage(error:ODError){
this.#writeDebugFile(error.toDebugString())
}
/**Write custom text to the debug file */
writeText(text:string){
this.#writeDebugFile(text)
}
/**Write a custom note to the debug file (starting with `[NODE]:`) */
writeNote(text:string){
this.#writeDebugFile("[NODE]: "+text)
}
}
/**## ODDebugger `class`
* This is the open ticket debugger.
*
* It is a simple wrapper around the `ODConsoleManager` to handle debugging (primarily for `ODManagers`).
* Messages created using this debugger are only logged to the debug file unless specified otherwise.
*
* You will probably notice this class being used in the `ODManager` constructor.
*
* Using this system, all additions & removals inside a manager are logged to the debug file. This makes searching for errors a lot easier!
*/
export class ODDebugger {
/**An alias to the open ticket console manager. */
console: ODConsoleManager
/**When enabled, debug logs are also shown in the console. */
visible: boolean = false
constructor(console:ODConsoleManager){
this.console = console
}
/**Create a debug message. This will always be logged to `otdebug.txt` & sometimes to the console (when enabled). Returns `true` when visible */
debug(message:string, params?:{key:string,value:string}[]): boolean {
if (this.visible){
this.console.log(new ODConsoleDebugMessage(message,params))
return true
}else{
this.console.debugfile.writeConsoleMessage(new ODConsoleDebugMessage(message,params))
return false
}
}
}
/**## ODLivestatusColor `type`
* This is a collection of all the colors available within the LiveStatus system.
*/
export type ODLiveStatusColor = "normal"|"red"|"green"|"blue"|"yellow"|"white"|"gray"|"magenta"|"cyan"
/**## ODLiveStatusSourceData `interface`
* This is an interface containing all raw data received from the LiveStatus system.
*/
export interface ODLiveStatusSourceData {
/**The message to display */
message:{
/**The title of the message to display */
title:string,
/**The title color of the message to display */
titleColor:ODLiveStatusColor,
/**The description of the message to display */
description:string,
/**The description color of the message to display */
descriptionColor:ODLiveStatusColor
},
/**The message will only be shown when the bot matches all statements */
active:{
/**A list of versions to match */
versions:string[],
/**A list of languages to match */
languages:string[],
/**All languages should match */
allLanguages:boolean,
/**Match when the bot is using plugins */
usingPlugins:boolean,
/**Match when the bot is not using plugins */
notUsingPlugins:boolean,
/**Match when the bot is using slash commands */
usingSlashCommands:boolean,
/**Match when the bot is not using slash commands */
notUsingSlashCommands:boolean,
/**Match when the bot is not using transcripts */
notUsingTranscripts:boolean,
/**Match when the bot is using text transcripts */
usingTextTranscripts:boolean,
/**Match when the bot is using html transcripts */
usingHtmlTranscripts:boolean
}
}
/**## ODLiveStatusSource `class`
* This is the open ticket livestatus source.
*
* It is an empty template for a livestatus source.
* By default, you should use `ODLiveStatusUrlSource` or `ODLiveStatusFileSource`,
* unless you want to create one on your own!
*
* This class doesn't do anything on it's own! It's just a template!
*/
export class ODLiveStatusSource extends ODManagerData {
/**The raw data of this source */
data: ODLiveStatusSourceData[]
constructor(id:ODValidId, data:ODLiveStatusSourceData[]){
super(id)
this.data = data
}
/**Change the current data using this method! */
setData(data:ODLiveStatusSourceData[]){
this.data = data
}
/**Get all messages relevant to the bot based on some parameters. */
async getMessages(main:ODMain): Promise<ODLiveStatusSourceData[]> {
const validMessages: ODLiveStatusSourceData[] = []
//parse data from ODMain
const currentVersion: string = main.versions.get("openticket:version").toString(true)
const usingSlashCommands: boolean = main.configs.get("openticket:general").data.slashCommands
const usingTranscripts: false|"text"|"html" = false as false|"text"|"html" //TODO
const currentLanguage: string = main.languages.getCurrentLanguageId()
const usingPlugins: boolean = (main.plugins.getLength() > 0)
//check data for each message
this.data.forEach((msg) => {
const {active} = msg
const correctVersion = active.versions.includes(currentVersion)
const correctSlashMode = (usingSlashCommands && active.usingSlashCommands) || (!usingSlashCommands && active.notUsingSlashCommands)
const correctTranscriptMode = (usingTranscripts == "text" && active.usingTextTranscripts) || (usingTranscripts == "html" && active.usingHtmlTranscripts) || (!usingTranscripts && active.notUsingTranscripts)
const correctLanguage = active.languages.includes(currentLanguage) || active.allLanguages
const correctPlugins = (usingPlugins && active.usingPlugins) || (!usingPlugins && active.notUsingPlugins)
if (correctVersion && correctLanguage && correctPlugins && correctSlashMode && correctTranscriptMode) validMessages.push(msg)
})
//return the valid messages
return validMessages
}
}
/**## ODLiveStatusFileSource `class`
* This is the open ticket livestatus file source.
*
* It is a LiveStatus source that will read the data from a local file.
*
* This can be used for testing/extending the LiveStatus system!
*/
export class ODLiveStatusFileSource extends ODLiveStatusSource {
/**The path to the source file */
path: string
constructor(id:ODValidId, path:string){
if (fs.existsSync(path)){
super(id,JSON.parse(fs.readFileSync(path).toString()))
}else throw new ODSystemError("LiveStatus source file doesn't exist!")
this.path = path
}
}
/**## ODLiveStatusUrlSource `class`
* This is the open ticket livestatus url source.
*
* It is a LiveStatus source that will read the data from a http URL (json file).
*
* This is the default way of receiving LiveStatus messages!
*/
export class ODLiveStatusUrlSource extends ODLiveStatusSource {
/**The url used in the request */
url: string
/**The `ODHTTPGetRequest` helper to fetch the url! */
request: ODHTTPGetRequest
constructor(id:ODValidId, url:string){
super(id,[])
this.url = url
this.request = new ODHTTPGetRequest(url,false)
}
async getMessages(main:ODMain): Promise<ODLiveStatusSourceData[]> {
//additional setup
this.request.url = this.url
const rawRes = await this.request.run()
if (rawRes.status != 200) throw new ODSystemError("ODLiveStatusUrlSource => Request Failed!")
try{
this.setData(JSON.parse(rawRes.body))
}catch{
throw new ODSystemError("ODLiveStatusUrlSource => Request Failed!")
}
//default
return super.getMessages(main)
}
}
/**## ODLiveStatusManager `class`
* This is the open ticket livestatus manager.
*
* It manages all LiveStatus sources and has the renderer for all LiveStatus messages.
*
* You will probably use this to customise or add stuff to the LiveStatus system.
* Access it in the global `openticket.startscreen.livestatus` variable!
*/
export class ODLiveStatusManager extends ODManager<ODLiveStatusSource> {
/**The class responsible for rendering the livestatus messages. */
renderer: ODLiveStatusRenderer
/**A reference to the ODMain or "openticket" global variable */
#main: ODMain
constructor(debug:ODDebugger, main:ODMain){
super(debug,"livestatus source")
this.renderer = new ODLiveStatusRenderer(main.console)
this.#main = main
}
/**Get the messages from all sources combined! */
async getAllMessages(): Promise<ODLiveStatusSourceData[]> {
const messages: ODLiveStatusSourceData[] = []
for (const source of this.getAll()){
try {
messages.push(...(await source.getMessages(this.#main)))
}catch{}
}
return messages
}
}
/**## ODLiveStatusRenderer `class`
* This is the open ticket livestatus renderer.
*
* It's responsible for rendering all LiveStatus messages to the console.
*/
export class ODLiveStatusRenderer {
/**A reference to the ODConsoleManager or "openticket.console" global variable */
#console: ODConsoleManager
constructor(console:ODConsoleManager){
this.#console = console
}
/**Render all messages */
render(messages:ODLiveStatusSourceData[]): string {
try {
//process data
const final: string[] = []
messages.forEach((msg) => {
const titleColor = msg.message.titleColor
const title = "["+msg.message.title+"] "
const descriptionColor = msg.message.descriptionColor
const description = msg.message.description.split("\n").map((text,row) => {
//first row row doesn't need prefix
if (row < 1) return text
//other rows do need a prefix
let text2 = text
for (const i of title){
text2 = " "+text2
}
return text2
}).join("\n")
if (!["red","yellow","green","blue","gray","magenta","cyan"].includes(titleColor)) var finalTitle = ansis.white(title)
else var finalTitle = ansis[titleColor](title)
if (!["red","yellow","green","blue","gray","magenta","cyan"].includes(descriptionColor)) var finalDescription = ansis.white(description)
else var finalDescription = ansis[descriptionColor](description)
final.push(finalTitle+finalDescription)
})
//return all messages
return final.join("\n")
}catch{
this.#console.log("Failed to render LiveStatus messages!","error")
return ""
}
}
}
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///////////////////////////////////////
//COOLDOWN MODULE
///////////////////////////////////////
import { ODId, ODValidId, ODManager, ODSystemError, ODManagerData } from "./base"
import { ODDebugger } from "./console"
/**## ODCooldownManager `class`
* This is an open ticket cooldown manager.
*
* It is responsible for managing all cooldowns in Open Ticket. An example of this is the ticket creation cooldown.
*
* There are many types of cooldowns available, but you can also create your own!
*/
export class ODCooldownManager extends ODManager<ODCooldown<object>> {
constructor(debug:ODDebugger){
super(debug,"cooldown")
}
/**Initiate all cooldowns in this manager. */
async init(){
for (const cooldown of this.getAll()){
await cooldown.init()
}
}
}
/**## ODCooldownData `class`
* This is open ticket cooldown data.
*
* It contains the instance of an active cooldown (e.g. for a user). It is handled by the cooldown itself.
*/
export class ODCooldownData<Data extends object> extends ODManagerData {
/**Is this cooldown active? */
active: boolean
/**Additional data of this cooldown instance. (different for each cooldown type) */
data: Data
constructor(id:ODValidId,active:boolean,data:Data){
super(id)
this.active = active
this.data = data
}
}
/**## ODCooldown `class`
* This is an open ticket cooldown.
*
* It doesn't do anything on it's own, but it provides the methods that are used to interact with a cooldown.
* This class can be extended from to create a working cooldown.
*
* There are also premade cooldowns available in the bot!
*/
export class ODCooldown<Data extends object> extends ODManagerData {
data: ODManager<ODCooldownData<Data>> = new ODManager()
/**Is this cooldown already initialized? */
ready: boolean = false
constructor(id:ODValidId){
super(id)
}
/**Check this id and start cooldown when it exeeds the limit! Returns `true` when on cooldown! */
use(id:string): boolean {
throw new ODSystemError("Tried to use an unimplemented ODCooldown!")
}
/**Check this id without starting or updating the cooldown. Returns `true` when on cooldown! */
check(id:string): boolean {
throw new ODSystemError("Tried to use an unimplemented ODCooldown!")
}
/**Remove the cooldown for an id when available.*/
delete(id:string){
throw new ODSystemError("Tried to use an unimplemented ODCooldown!")
}
/**Initialize the internal systems of this cooldown. */
async init(){
throw new ODSystemError("Tried to use an unimplemented ODCooldown!")
}
}
/**## ODCounterCooldown `class`
* This is an open ticket counter cooldown.
*
* It is is a cooldown based on a counter. When the number exceeds the limit, the cooldown is activated.
* The number will automatically be decreased with a set amount & interval.
*/
export class ODCounterCooldown extends ODCooldown<{value:number}> {
/**The cooldown will activate when exceeding this limit. */
activeLimit: number
/**The cooldown will deactivate when below this limit. */
cancelLimit: number
/**The amount to increase the counter with everytime the cooldown is triggered/updated. */
increment: number
/**The amount to decrease the counter over time. */
decrement: number
/**The interval between decrements in milliseconds. */
invervalMs: number
constructor(id:ODValidId, activeLimit:number, cancelLimit:number, increment:number, decrement:number, intervalMs:number){
super(id)
this.activeLimit = activeLimit
this.cancelLimit = cancelLimit
this.increment = increment
this.decrement = decrement
this.invervalMs = intervalMs
}
use(id:string): boolean {
const cooldown = this.data.get(id)
if (cooldown){
//cooldown for this id already exists
if (cooldown.active){
return true
}else if (cooldown.data.value < this.activeLimit){
cooldown.data.value = cooldown.data.value + this.increment
return false
}else{
cooldown.active = true
return false
}
}else{
//cooldown for this id doesn't exist
this.data.add(new ODCooldownData(id,(this.increment >= this.activeLimit),{
value:this.increment
}))
return false
}
}
check(id:string): boolean {
const cooldown = this.data.get(id)
if (cooldown){
//cooldown for this id already exists
return cooldown.active
}else return false
}
delete(id:string): void {
this.data.remove(id)
}
async init(){
if (this.ready) return
setInterval(() => {
this.data.getAll().forEach((cooldown) => {
cooldown.data.value = cooldown.data.value - this.decrement
if (cooldown.data.value <= this.cancelLimit){
cooldown.active = false
}
if (cooldown.data.value <= 0){
this.data.remove(cooldown.id)
}
})
},this.invervalMs)
this.ready = true
}
}
/**## ODIncrementalCounterCooldown `class`
* This is an open ticket incremental counter cooldown.
*
* It is is a cooldown based on an incremental counter. It is exactly the same as the normal counter,
* with the only difference being that it still increments when the limit is already exeeded.
*/
export class ODIncrementalCounterCooldown extends ODCooldown<{value:number}> {
/**The cooldown will activate when exceeding this limit. */
activeLimit: number
/**The cooldown will deactivate when below this limit. */
cancelLimit: number
/**The amount to increase the counter with everytime the cooldown is triggered/updated. */
increment: number
/**The amount to decrease the counter over time. */
decrement: number
/**The interval between decrements in milliseconds. */
invervalMs: number
constructor(id:ODValidId, activeLimit:number, cancelLimit:number, increment:number, decrement:number, intervalMs:number){
super(id)
this.activeLimit = activeLimit
this.cancelLimit = cancelLimit
this.increment = increment
this.decrement = decrement
this.invervalMs = intervalMs
}
use(id:string): boolean {
const cooldown = this.data.get(id)
if (cooldown){
//cooldown for this id already exists
if (cooldown.active){
cooldown.data.value = cooldown.data.value + this.increment
return true
}else if (cooldown.data.value < this.activeLimit){
cooldown.data.value = cooldown.data.value + this.increment
return false
}else{
cooldown.active = true
return false
}
}else{
//cooldown for this id doesn't exist
this.data.add(new ODCooldownData(id,(this.increment >= this.activeLimit),{
value:this.increment
}))
return false
}
}
check(id:string): boolean {
const cooldown = this.data.get(id)
if (cooldown){
//cooldown for this id already exists
return cooldown.active
}else return false
}
delete(id:string): void {
this.data.remove(id)
}
async init(){
if (this.ready) return
setInterval(() => {
this.data.getAll().forEach((cooldown) => {
cooldown.data.value = cooldown.data.value - this.decrement
if (cooldown.data.value <= this.cancelLimit){
cooldown.active = false
}
if (cooldown.data.value <= 0){
this.data.remove(cooldown.id)
}
})
},this.invervalMs)
this.ready = true
}
}
/**## ODTimeoutCooldown `class`
* This is an open ticket timeout cooldown.
*
* It is a cooldown based on a timer. When triggered/updated, the cooldown is activated for the set amount of time.
* After the timer has timed out, the cooldown will be deleted.
*/
export class ODTimeoutCooldown extends ODCooldown<{date:number}> {
/**The amount of milliseconds before the cooldown times-out */
timeoutMs: number
constructor(id:ODValidId, timeoutMs:number){
super(id)
this.timeoutMs = timeoutMs
}
use(id:string): boolean {
const cooldown = this.data.get(id)
if (cooldown){
//cooldown for this id already exists
if ((new Date().getTime() - cooldown.data.date) > this.timeoutMs){
this.data.remove(id)
return false
}else{
return true
}
}else{
//cooldown for this id doesn't exist
this.data.add(new ODCooldownData(id,true,{
date:new Date().getTime()
}))
return false
}
}
check(id:string): boolean {
const cooldown = this.data.get(id)
if (cooldown){
//cooldown for this id already exists
return true
}else return false
}
delete(id:string): void {
this.data.remove(id)
}
/**Get the remaining amount of milliseconds before the timeout stops. */
remaining(id:string): number|null {
const cooldown = this.data.get(id)
if (!cooldown) return null
const rawResult = this.timeoutMs - (new Date().getTime() - cooldown.data.date)
return (rawResult > 0) ? rawResult : 0
}
async init(){
if (this.ready) return
this.ready = true
}
}
/**## ODIncrementalTimeoutCooldown `class`
* This is an open ticket incremental timeout cooldown.
*
* It is is a cooldown based on an incremental timer. It is exactly the same as the normal timer,
* with the only difference being that it adds additional time when triggered/updated while the cooldown is already active.
*/
export class ODIncrementalTimeoutCooldown extends ODCooldown<{date:number}> {
/**The amount of milliseconds before the cooldown times-out */
timeoutMs: number
/**The amount of milliseconds to add when triggered/updated while the cooldown is already active. */
incrementMs: number
constructor(id:ODValidId, timeoutMs:number, incrementMs:number){
super(id)
this.timeoutMs = timeoutMs
this.incrementMs = incrementMs
}
use(id:string): boolean {
const cooldown = this.data.get(id)
if (cooldown){
//cooldown for this id already exists
if ((new Date().getTime() - cooldown.data.date) > this.timeoutMs){
this.data.remove(id)
return false
}else{
cooldown.data.date = cooldown.data.date + this.incrementMs
return true
}
}else{
//cooldown for this id doesn't exist
this.data.add(new ODCooldownData(id,true,{
date:new Date().getTime()
}))
return false
}
}
check(id:string): boolean {
const cooldown = this.data.get(id)
if (cooldown){
//cooldown for this id already exists
return true
}else return false
}
delete(id:string): void {
this.data.remove(id)
}
/**Get the remaining amount of milliseconds before the timeout stops. */
remaining(id:string): number|null {
const cooldown = this.data.get(id)
if (!cooldown) return null
const rawResult = this.timeoutMs - (new Date().getTime() - cooldown.data.date)
return (rawResult > 0) ? rawResult : 0
}
async init(){
if (this.ready) return
this.ready = true
}
}
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///////////////////////////////////////
//DATABASE MODULE
///////////////////////////////////////
import { ODId, ODManager, ODManagerData, ODValidId, ODValidJsonType } from "./base"
import fs from "fs"
import nodepath from "path"
import { ODDebugger } from "./console"
import * as fjs from "formatted-json-stringify"
/**## ODDatabaseManager `class`
* This is an open ticket database manager.
*
* It manages all databases in the bot and allows to permanently store data from the bot!
*
* You will use this class to get/add a database (`ODDatabase`) in your plugin!
* @example
* //get ./database/ot-global.json => ODDatabase class
* const globalDB = openticket.databases.get("openticket:global")
*
* //add a new database with id "test" => ./database/idk-test.json
* const testDatabase = new api.ODDatabase("test","idk-test.json")
* openticket.databases.add(testDatabase)
*/
export class ODDatabaseManager extends ODManager<ODDatabase> {
constructor(debug:ODDebugger){
super(debug,"database")
}
/**Add data to the manager. The id will be fetched from the data class! You can optionally select to overwrite existing data!
* @example
* //add a new database with id "test" => ./database/idk-test.json
* const testDatabase = new api.ODDatabase("test","idk-test.json")
* openticket.databases.add(testDatabase)
*/
add(data:ODDatabase, overwrite?:boolean): boolean {
return super.add(data,overwrite)
}
/**Get data that matches the `ODId`. Returns the found data.
* @example
* //get ./database/ot-global.json => ODDatabase class
* const globalDB = openticket.databases.get("openticket:global")
*/
get(id:ODValidId): ODDatabase|null {
return super.get(id)
}
/**Remove data that matches the `ODId`. Returns the removed data.
* @example
* //remove the "test" database
* openticket.databases.remove("test") //returns null if non-existing
*/
remove(id:ODValidId): ODDatabase|null {
return super.remove(id)
}
/**Check if data that matches the `ODId` exists. Returns a boolean.
* @example
* //check if "./database/idk-test.json" (test) exists => boolean
* const exists = openticket.databases.exists("test")
*/
exists(id:ODValidId): boolean {
return super.exists(id)
}
}
/**## ODDatabase `class`
* This is an open ticket database template.
* This class doesn't do anything at all, it just gives a template & basic methods for a database. Use `ODJsonDatabase` instead!
*
* You will only use this class if you want to create your own database implementation (e.g. `mongodb`, `mysql`,...)!
* @example
* class SomeDatabase extends ODDatabase {
* //override this method
* setData(category:string, key:string, value:ODValidJsonType): boolean {
* return false
* }
* //override this method
* getData(category:string, key:string): ODValidJsonType|undefined {
* return undefined
* }
* //override this method
* deleteData(category:string, key:string): boolean {
* return false
* }
* }
*/
export class ODDatabase extends ODManagerData {
/**The full path to this database with extension */
file: string = ""
/**Add/Overwrite a specific category & key in the database. Returns `true` when overwritten. */
set(category:string, key:string, value:ODValidJsonType): boolean {
return false
}
/**Get a specific category & key in the database */
get(category:string, key:string): ODValidJsonType|undefined {
return undefined
}
/**Delete a specific category & key in the database */
delete(category:string, key:string): boolean {
return false
}
/**Check if a specific category & key exists in the database */
exists(category:string, key:string): boolean {
return false
}
/**Get a specific category in the database */
getCategory(category:string): {key:string, value:ODValidJsonType}[]|undefined {
return undefined
}
/**Get all values in the database */
getAll(): ODJsonDatabaseStructure {
return []
}
}
/**## ODJsonDatabaseStructure `type`
* This is the structure of how a JSON database file!
*/
export type ODJsonDatabaseStructure = {category:string, key:string, value:ODValidJsonType}[]
/**## ODJsonDatabase `class`
* This is an open ticket JSON database.
* It stores data in a `json` file as a large `Array` using the `category`, `key`, `value` strategy.
* You can store the following types: `string`, `number`, `boolean`, `array`, `object` & `null`!
*
* You will only use this class if you want to create your own database or use an existing one!
* @example
* //get,set & delete data
* const data = database.getData("category","key") //data will be the value
* const didOverwrite = database.setData("category","key","value") //value can be any of the valid types
* const didExist = database.deleteData("category","key") //delete this value
* //You need an ODJsonDatabase class named "database" for this example to work!
*/
export class ODJsonDatabase extends ODDatabase {
constructor(id:ODValidId, file:string, customPath?:string){
super(id)
const filename = (file.endsWith(".json")) ? file : file+".json"
this.file = customPath ? nodepath.join("./",customPath,filename) : nodepath.join("./database/",filename)
//init file if it doesn't exist yet
this.#system.getData()
}
/**Set/overwrite the value of `category` & `key`. Returns `true` when overwritten!
* @example
* const didOverwrite = database.setData("category","key","value") //value can be any of the valid types
* //You need an ODJsonDatabase class named "database" for this example to work!
*/
set(category:string, key:string, value:ODValidJsonType): boolean {
const currentList = this.#system.getData()
const currentData = currentList.find((d) => (d.category === category) && (d.key === key))
//overwrite when already present
if (currentData){
currentList[currentList.indexOf(currentData)].value = value
}else{
currentList.push({category,key,value})
}
this.#system.setData(currentList)
return currentData ? true : false
}
/**Get the value of `category` & `key`. Returns `undefined` when non-existent!
* @example
* const data = database.getData("category","key") //data will be the value
* //You need an ODJsonDatabase class named "database" for this example to work!
*/
get(category:string, key:string): ODValidJsonType|undefined {
const currentList = this.#system.getData()
const tempresult = currentList.find((d) => (d.category === category) && (d.key === key))
return tempresult ? tempresult.value : undefined
}
/**Remove the value of `category` & `key`. Returns `undefined` when non-existent!
* @example
* const didExist = database.deleteData("category","key") //delete this value
* //You need an ODJsonDatabase class named "database" for this example to work!
*/
delete(category:string, key:string): boolean {
const currentList = this.#system.getData()
const currentData = currentList.find((d) => (d.category === category) && (d.key === key))
if (currentData) currentList.splice(currentList.indexOf(currentData),1)
this.#system.setData(currentList)
return currentData ? true : false
}
/**Check if a value of `category` & `key` exists. Returns `false` when non-existent! */
exists(category:string, key:string): boolean {
const currentList = this.#system.getData()
const tempresult = currentList.find((d) => (d.category === category) && (d.key === key))
return tempresult ? true : false
}
/**Get all values in `category`. Returns `undefined` when non-existent! */
getCategory(category:string): {key:string, value:ODValidJsonType}[]|undefined {
const currentList = this.#system.getData()
const tempresult = currentList.filter((d) => (d.category === category))
return tempresult ? tempresult.map((data) => {return {key:data.key,value:data.value}}) : undefined
}
/**Get all values in `category`. */
getAll(): ODJsonDatabaseStructure {
return this.#system.getData()
}
#system = {
/**Read parsed data from the json file */
getData: (): ODJsonDatabaseStructure => {
if (fs.existsSync(this.file)){
return JSON.parse(fs.readFileSync(this.file).toString())
}else{
fs.writeFileSync(this.file,"[]")
return []
}
},
/**Write parsed data to the json file */
setData: (data:ODJsonDatabaseStructure) => {
fs.writeFileSync(this.file,JSON.stringify(data,null,"\t"))
}
}
}
/**## ODFormattedJsonDatabase `class`
* This is an open ticket Formatted JSON database.
* It stores data in a `json` file as a large `Array` using the `category`, `key`, `value` strategy.
* You can store the following types: `string`, `number`, `boolean`, `array`, `object` & `null`!
*
* This one is exactly the same as `ODJsonDatabase`, but it has a formatter from the `formatted-json-stringify` package.
* This can help you organise it a little bit better!
*/
export class ODFormattedJsonDatabase extends ODDatabase {
/**The formatter to use on the database array */
formatter: fjs.ArrayFormatter
constructor(id:ODValidId, file:string, formatter:fjs.ArrayFormatter, customPath?:string){
super(id)
const filename = (file.endsWith(".json")) ? file : file+".json"
this.file = customPath ? nodepath.join("./",customPath,filename) : nodepath.join("./database/",filename)
this.formatter = formatter
//init file if it doesn't exist yet
this.#system.getData()
}
/**Set/overwrite the value of `category` & `key`. Returns `true` when overwritten!
* @example
* const didOverwrite = database.setData("category","key","value") //value can be any of the valid types
* //You need an ODFormattedJsonDatabase class named "database" for this example to work!
*/
set(category:string, key:string, value:ODValidJsonType): boolean {
const currentList = this.#system.getData()
const currentData = currentList.find((d) => (d.category === category) && (d.key === key))
//overwrite when already present
if (currentData){
currentList[currentList.indexOf(currentData)].value = value
}else{
currentList.push({category,key,value})
}
this.#system.setData(currentList)
return currentData ? true : false
}
/**Get the value of `category` & `key`. Returns `undefined` when non-existent!
* @example
* const data = database.getData("category","key") //data will be the value
* //You need an ODFormattedJsonDatabase class named "database" for this example to work!
*/
get(category:string, key:string): ODValidJsonType|undefined {
const currentList = this.#system.getData()
const tempresult = currentList.find((d) => (d.category === category) && (d.key === key))
return tempresult ? tempresult.value : undefined
}
/**Remove the value of `category` & `key`. Returns `undefined` when non-existent!
* @example
* const didExist = database.deleteData("category","key") //delete this value
* //You need an ODFormattedJsonDatabase class named "database" for this example to work!
*/
delete(category:string, key:string): boolean {
const currentList = this.#system.getData()
const currentData = currentList.find((d) => (d.category === category) && (d.key === key))
if (currentData) currentList.splice(currentList.indexOf(currentData),1)
this.#system.setData(currentList)
return currentData ? true : false
}
/**Check if a value of `category` & `key` exists. Returns `false` when non-existent! */
exists(category:string, key:string): boolean {
const currentList = this.#system.getData()
const tempresult = currentList.find((d) => (d.category === category) && (d.key === key))
return tempresult ? true : false
}
/**Get all values in `category`. Returns `undefined` when non-existent! */
getCategory(category:string): {key:string, value:ODValidJsonType}[]|undefined {
const currentList = this.#system.getData()
const tempresult = currentList.filter((d) => (d.category === category))
return tempresult ? tempresult.map((data) => {return {key:data.key,value:data.value}}) : undefined
}
/**Get all values in `category`. */
getAll(): ODJsonDatabaseStructure {
return this.#system.getData()
}
#system = {
/**Read parsed data from the json file */
getData: (): ODJsonDatabaseStructure => {
if (fs.existsSync(this.file)){
return JSON.parse(fs.readFileSync(this.file).toString())
}else{
fs.writeFileSync(this.file,"[]")
return []
}
},
/**Write parsed data to the json file */
setData: (data:ODJsonDatabaseStructure) => {
fs.writeFileSync(this.file,this.formatter.stringify(data))
}
}
}
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///////////////////////////////////////
//DEFAULTS MODULE
///////////////////////////////////////
/**## ODDefaults `interface`
* This type is a list of all defaults available in the `ODDefaultsManager` class.
* It's used to generate typescript declarations for this class.
*/
export interface ODDefaults {
/**Enable the default error handling system. */
errorHandling:boolean,
/**Crash when there is an unknown bot error. */
crashOnError:boolean,
/**Enable the system responsible for the `--debug` flag. */
debugLoading:boolean,
/**Enable loading all Open Ticket plugins, sadly enough is only useful for the system :) */
pluginLoading:boolean,
/**Don't crash the bot when a plugin crashes! */
softPluginLoading:boolean,
/**Load the default open ticket plugin classes. */
pluginClassLoading:boolean,
/**Load the default open ticket plugin events. */
pluginEventLoading:boolean,
/**Load the default open ticket flags. */
flagLoading:boolean,
/**Enable the default initializer for open ticket flags. */
flagInitiating:boolean,
/**Load the default open ticket configs. */
configLoading:boolean,
/**Load the default open ticket databases. */
databaseLoading:boolean,
/**Load the default open ticket sessions. */
sessionLoading:boolean,
/**Load the default open ticket languages. */
languageLoading:boolean,
/**Enable selecting the current language from `config/general.json`. */
languageSelection:boolean,
/**Set the backup language when the primary language is missing a property. */
backupLanguage:string,
/****[NOD FOR PLUGIN TRANSLATIONS]** The full list of available languages (used in the default config checker). */
languageList:string[],
/**Load the default open ticket config checker. */
checkerLoading:boolean,
/**Load the default open ticket config checker functions. */
checkerFunctionLoading:boolean,
/**Enable the default execution of the config checkers. */
checkerExecution:boolean,
/**Load the default open ticket config checker translations. */
checkerTranslationLoading:boolean,
/**Enable the default rendering of the config checkers. */
checkerRendering:boolean,
/**Enable the default quit action when there is an error in the config checker. */
checkerQuit:boolean,
/**Render the checker even when there are no errors & warnings. */
checkerRenderEmpty:boolean,
/**Load the default open ticket client configuration. */
clientLoading:boolean,
/**Load the default open ticket client initialization. */
clientInitiating:boolean,
/**Load the default open ticket client ready actions (status, commands, permissions, ...). */
clientReady:boolean,
/**Create a warning when the bot is present in multiple guilds. */
clientMultiGuildWarning:boolean,
/**Load the default open ticket client activity (from `config/general.json`). */
clientActivityLoading:boolean,
/**Load the default open ticket client activity initialization (& status refresh). */
clientActivityInitiating:boolean,
/**Load the default open ticket slash commands. */
slashCommandLoading:boolean,
/**Load the default open ticket slash command registerer (register slash cmds in discord). */
slashCommandRegistering:boolean,
/**When enabled, the bot is forced to re-register all slash commands in the server. This can be used in case of a auto-update malfunction. */
forceSlashCommandRegistration:boolean,
/**Load the default open ticket text commands. */
textCommandLoading:boolean,
/**Load the default open ticket questions (from `config/questions.json`) */
questionLoading:boolean,
/**Load the default open ticket options (from `config/options.json`) */
optionLoading:boolean,
/**Load the default open ticket panels (from `config/panels.json`) */
panelLoading:boolean,
/**Load the default open ticket tickets (from `database/tickets.json`) */
ticketLoading:boolean,
/**Load the default open ticket reaction roles (from `config/options.json`) */
roleLoading:boolean,
/**Load the default open ticket blacklist (from `database/users.json`) */
blacklistLoading:boolean,
/**Load the default open ticket transcript compilers. */
transcriptCompilerLoading:boolean,
/**Load the default open ticket transcript history (from `database/transcripts.json`) */
transcriptHistoryLoading:boolean,
/**Load the default open ticket button builders. */
buttonBuildersLoading:boolean,
/**Load the default open ticket dropdown builders. */
dropdownBuildersLoading:boolean,
/**Load the default open ticket file builders. */
fileBuildersLoading:boolean,
/**Load the default open ticket embed builders. */
embedBuildersLoading:boolean,
/**Load the default open ticket message builders. */
messageBuildersLoading:boolean,
/**Load the default open ticket modal builders. */
modalBuildersLoading:boolean,
/**Load the default open ticket command responders. */
commandRespondersLoading:boolean,
/**Load the default open ticket button responders. */
buttonRespondersLoading:boolean,
/**Load the default open ticket dropdown responders. */
dropdownRespondersLoading:boolean,
/**Load the default open ticket modal responders. */
modalRespondersLoading:boolean,
/**Set the time (in ms) before open ticket sends an error message when no reply is sent in a responder. */
responderTimeoutMs:number,
/**Load the default open ticket actions. */
actionsLoading:boolean,
/**Load the default open ticket verify bars. */
verifyBarsLoading:boolean,
/**Load the default open ticket permissions. */
permissionsLoading:boolean,
/**Load the default open ticket posts. */
postsLoading:boolean,
/**Initiate the default open ticket posts. */
postsInitiating:boolean,
/**Load the default open ticket cooldowns. */
cooldownsLoading:boolean,
/**Initiate the default open ticket cooldowns. */
cooldownsInitiating:boolean,
/**Load the default open ticket help menu categories. */
helpMenuCategoryLoading:boolean,
/**Load the default open ticket help menu components. */
helpMenuComponentLoading:boolean,
/**Load the default open ticket stat scopes. */
statScopesLoading:boolean,
/**Load the default open ticket stats. */
statLoading:boolean,
/**Initiate the default open ticket stats. */
statInitiating:boolean,
/**Load the default open ticket code/functions. */
codeLoading:boolean,
/**Execute the default open ticket code/functions. */
codeExecution:boolean,
/**Load the default open ticket livestatus. */
liveStatusLoading:boolean,
/**Load the default open ticket startscreen. */
startScreenLoading:boolean,
/**Render the default open ticket startscreen. */
startScreenRendering:boolean,
/**The emoji style to use in embed & message titles using `utilities.emoijTitle()` */
emojiTitleStyle:"disabled"|"before"|"after"|"double",
/**The emoji divider to use in embed & message titles using `utilities.emoijTitle()` */
emojiTitleDivider:string
/**The interval in milliseconds that are between autoclose timeout checkers. */
autocloseCheckInterval:number
/**The interval in milliseconds that are between autodelete timeout checkers. */
autodeleteCheckInterval:number
}
/**## ODDefaultsBooleans `type`
* This type is a list of boolean defaults available in the `ODDefaultsManager` class.
* It's used to generate typescript declarations for this class.
*/
export type ODDefaultsBooleans = {
[Key in keyof ODDefaults]: ODDefaults[Key] extends boolean ? Key : never
}[keyof ODDefaults]
/**## ODDefaultsStrings `type`
* This type is a list of string defaults available in the `ODDefaultsManager` class.
* It's used to generate typescript declarations for this class.
*/
export type ODDefaultsStrings = {
[Key in keyof ODDefaults]: ODDefaults[Key] extends string ? Key : never
}[keyof ODDefaults]
/**## ODDefaultsNumbers `type`
* This type is a list of number defaults available in the `ODDefaultsManager` class.
* It's used to generate typescript declarations for this class.
*/
export type ODDefaultsNumbers = {
[Key in keyof ODDefaults]: ODDefaults[Key] extends number ? Key : never
}[keyof ODDefaults]
/**## ODDefaultsStringArray `type`
* This type is a list of string[] defaults available in the `ODDefaultsManager` class.
* It's used to generate typescript declarations for this class.
*/
export type ODDefaultsStringArray = {
[Key in keyof ODDefaults]: ODDefaults[Key] extends string[] ? Key : never
}[keyof ODDefaults]
/**## ODDefaultsManager `class`
* This is an open ticket defaults manager.
*
* It manages all settings in open ticket that are not meant to be in the config.
* Here you can disable certain default features to replace them or to specifically enable them!
*
* You are unable to add your own defaults, you can only edit Open Ticket defaults!
*/
export class ODDefaultsManager {
/**A list of all the defaults */
#defaults: ODDefaults
constructor(){
this.#defaults = {
errorHandling:true,
crashOnError:false,
debugLoading:true,
pluginLoading:true,
softPluginLoading:false,
pluginClassLoading:true,
pluginEventLoading:true,
flagLoading:true,
flagInitiating:true,
configLoading:true,
databaseLoading:true,
sessionLoading:true,
languageLoading:true,
languageSelection:true,
backupLanguage:"openticket:english",
languageList:["custom","english","dutch","portuguese","czech"],
checkerLoading:true,
checkerFunctionLoading:true,
checkerExecution:true,
checkerTranslationLoading:true,
checkerRendering:true,
checkerQuit:true,
checkerRenderEmpty:false,
clientLoading:true,
clientInitiating:true,
clientReady:true,
clientMultiGuildWarning:true,
clientActivityLoading:true,
clientActivityInitiating:true,
slashCommandLoading:true,
slashCommandRegistering:true,
forceSlashCommandRegistration:false,
textCommandLoading:true,
questionLoading:true,
optionLoading:true,
panelLoading:true,
ticketLoading:true,
roleLoading:true,
blacklistLoading:true,
transcriptCompilerLoading:true,
transcriptHistoryLoading:true,
buttonBuildersLoading:true,
dropdownBuildersLoading:true,
fileBuildersLoading:true,
embedBuildersLoading:true,
messageBuildersLoading:true,
modalBuildersLoading:true,
commandRespondersLoading:true,
buttonRespondersLoading:true,
dropdownRespondersLoading:true,
modalRespondersLoading:true,
responderTimeoutMs:2500,
actionsLoading:true,
verifyBarsLoading:true,
permissionsLoading:true,
postsLoading:true,
postsInitiating:true,
cooldownsLoading:true,
cooldownsInitiating:true,
helpMenuCategoryLoading:true,
helpMenuComponentLoading:true,
statScopesLoading:true,
statLoading:true,
statInitiating:true,
codeLoading:true,
codeExecution:true,
liveStatusLoading:true,
startScreenLoading:true,
startScreenRendering:true,
emojiTitleStyle:"before",
emojiTitleDivider:" ",
autocloseCheckInterval:300000, //5 minutes
autodeleteCheckInterval:300000 //5 minutes
}
}
/**Set a default to a specific value. Remember! All plugins can edit these values, so your value could be overwritten! */
setDefault<DefaultName extends keyof ODDefaults>(key:DefaultName, value:ODDefaults[DefaultName]): void {
this.#defaults[key] = value
}
/**Get a default. Remember! All plugins can edit these values, so this value could be overwritten! */
getDefault<DefaultName extends keyof ODDefaults>(key:DefaultName): ODDefaults[DefaultName] {
return this.#defaults[key]
}
}
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///////////////////////////////////////
//EVENT MODULE
///////////////////////////////////////
import { ODManagerData, ODManager, ODValidId } from "./base"
import { ODConsoleWarningMessage, ODDebugger } from "./console"
/**## ODEvent `class`
* This is an open ticket event.
*
* This class is made to work with the `ODEventManager` to handle events.
* The function of this specific class is to manage all listeners for a specifc event!
*/
export class ODEvent extends ODManagerData {
/**Alias to open ticket debugger. */
#debug?: ODDebugger
/**The list of permanent listeners. */
listeners: Function[] = []
/**The list of one-time listeners. List is cleared every time the event is emitted. */
oncelisteners: Function[] = []
/**The max listener limit before a possible memory leak will be announced */
listenerLimit: number = 25
/**Use the open ticket debugger in this manager for logs*/
useDebug(debug:ODDebugger|null){
this.#debug = debug ?? undefined
}
/**Get a collection of listeners combined from both types. Also clears the one-time listeners array! */
#getCurrentListeners(){
const final: Function[] = []
this.oncelisteners.forEach((l) => final.push(l))
this.listeners.forEach((l) => final.push(l))
this.oncelisteners = []
return final
}
/**Edit the listener limit */
setListenerLimit(limit:number){
this.listenerLimit = limit
}
/**Add a permanent callback to this event. This will stay as long as the bot is running! */
listen(callback:Function){
this.listeners.push(callback)
if (this.listeners.length > this.listenerLimit){
if (this.#debug) this.#debug.console.log(new ODConsoleWarningMessage("Possible event memory leak detected!",[
{key:"event",value:this.id.value},
{key:"listeners",value:this.listeners.length.toString()}
]))
}
}
/**Add a one-time-only callback to this event. This will only trigger the callback once! */
listenOnce(callback:Function){
this.oncelisteners.push(callback)
}
/**Wait until this event is fired! Be carefull with it, because it could block the entire bot when wrongly used! */
async wait(): Promise<any[]> {
return new Promise((resolve,reject) => {
this.oncelisteners.push((...args:any) => {resolve(args)})
})
}
/**Emit this event to all listeners. You are required to provide all parameters of the event! */
async emit(params:any[]): Promise<void> {
for (const listener of this.#getCurrentListeners()){
try{
await listener(...params)
}catch(err){
process.emit("uncaughtException",err)
}
}
}
}
/**## ODEventManager `class`
* This is an open ticket event manager.
*
* This class is made to manage all events in the bot. You can compare it with the built-in node.js `EventEmitter`
*
* You will probably not create this class yourself, but use it globaly instead!
* Check out the `openticket.events` class!
*/
export class ODEventManager extends ODManager<ODEvent> {
/**Reference to the Open Ticket debugger */
#debug: ODDebugger
constructor(debug:ODDebugger){
super(debug,"event")
this.#debug = debug
}
add(data:ODEvent, overwrite?:boolean): boolean {
data.useDebug(this.#debug)
return super.add(data,overwrite)
}
remove(id:ODValidId): ODEvent|null {
const data = super.remove(id)
if (data) data.useDebug(null)
return data
}
}
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///////////////////////////////////////
//FLAG MODULE
///////////////////////////////////////
import { ODId, ODValidId, ODManager, ODManagerData } from "./base"
import { ODDebugger } from "./console"
/**## ODFlag `class`
* This is an open ticket flag.
*
* A flag is a boolean that can be specified by a parameter in the console.
* It's useful for small settings that are only required once in a while.
*
* Flags can also be enabled manually by plugins!
*/
export class ODFlag extends ODManagerData {
/**The method that has been used to set the value of this flag. (`null` when not set) */
method: "param"|"manual"|null = null
/**The name of this flag. Visible to the user. */
name: string
/**The description of this flag. Visible to the user. */
description: string
/**The name of the parameter in the console. (e.g. `--test`) */
param: string
/**A list of aliases for the parameter in the console. */
aliases: string[]
/**The value of this flag. */
value: boolean = false
constructor(id:ODValidId, name:string, description:string, param:string, aliases?:string[], initialValue?:boolean){
super(id)
this.name = name
this.description = description
this.param = param
this.aliases = aliases ?? []
this.value = initialValue ?? false
}
/**Set the value of this flag. */
setValue(value:boolean,method?:"param"|"manual"){
this.value = value
this.method = method ?? "manual"
}
/**Detect if the process contains the param or aliases & set the value. Use `force` to overwrite a manually set value. */
detectProcessParams(force?:boolean){
if (force){
const params = [this.param,...this.aliases]
this.setValue(params.some((p) => process.argv.includes(p)),"param")
}else if (this.method != "manual"){
const params = [this.param,...this.aliases]
this.setValue(params.some((p) => process.argv.includes(p)),"param")
}
}
}
/**## ODFlagManager `class`
* This is an open ticket flag manager.
*
* This class is responsible for managing & initiating all flags of the bot.
* It also contains a shortcut for initiating all flags.
*/
export class ODFlagManager extends ODManager<ODFlag> {
constructor(debug:ODDebugger){
super(debug,"flag")
}
/**Set all flags to their `process.argv` value. */
init(){
this.getAll().forEach((flag) => {
flag.detectProcessParams(false)
})
}
}
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///////////////////////////////////////
//HELP MODULE
///////////////////////////////////////
import { ODId, ODManager, ODManagerData, ODValidId } from "./base"
import { ODDebugger } from "./console"
/**## ODHelpMenuComponentRenderer `type`
* This is the callback of the help menu component renderer. It also contains information about how & where it is rendered.
*/
export type ODHelpMenuComponentRenderer = (page:number, category:number, location:number, mode:"slash"|"text") => string|Promise<string>
/**## ODHelpMenuComponent `class`
* This is an open ticket help menu component.
*
* It can render something on the Open Ticket help menu.
*/
export class ODHelpMenuComponent extends ODManagerData {
/**The priority of this component. The higher, the earlier it will appear in the help menu. */
priority: number
/**The render function for this component. */
render: ODHelpMenuComponentRenderer
constructor(id:ODValidId, priority:number, render:ODHelpMenuComponentRenderer){
super(id)
this.priority = priority
this.render = render
}
}
/**## ODHelpMenuTextComponent `class`
* This is an open ticket help menu text component.
*
* It can render a static piece of text on the Open Ticket help menu.
*/
export class ODHelpMenuTextComponent extends ODHelpMenuComponent {
constructor(id:ODValidId, priority:number, text:string){
super(id,priority,() => {
return text
})
}
}
/**## ODHelpMenuCommandComponentOption `interface`
* This interface contains a command option for the `ODHelpMenuCommandComponent`.
*/
export interface ODHelpMenuCommandComponentOption {
/**The name of this option. */
name:string,
/**Is this option optional? */
optional:boolean
}
/**## ODHelpMenuCommandComponentSettings `interface`
* This interface contains the settings for the `ODHelpMenuCommandComponent`.
*/
export interface ODHelpMenuCommandComponentSettings {
/**The name of this text command. */
textName?:string,
/**The name of this slash command. */
slashName?:string,
/**Options available in the text command. */
textOptions?:ODHelpMenuCommandComponentOption[],
/**Options available in the slash command. */
slashOptions?:ODHelpMenuCommandComponentOption[],
/**The description for the text command. */
textDescription?:string,
/**The description for the slash command. */
slashDescription?:string
}
/**## ODHelpMenuCommandComponent `class`
* This is an open ticket help menu command component.
*
* It contains a useful helper to render a command in the Open Ticket help menu.
*/
export class ODHelpMenuCommandComponent extends ODHelpMenuComponent {
constructor(id:ODValidId, priority:number, settings:ODHelpMenuCommandComponentSettings){
super(id,priority,(page,category,location,mode) => {
if (mode == "slash" && settings.slashName){
return `\`${settings.slashName}${(settings.slashOptions) ? this.#renderOptions(settings.slashOptions) : ""}\` ➜ ${settings.slashDescription ?? ""}`
}else if (mode == "text" && settings.textName){
return `\`${settings.textName}${(settings.textOptions) ? this.#renderOptions(settings.textOptions) : ""}\` ➜ ${settings.textDescription ?? ""}`
}else return ""
})
}
/**Utility function to render all command options. */
#renderOptions(options:ODHelpMenuCommandComponentOption[]){
return " "+options.map((opt) => (opt.optional) ? `[${opt.name}]` : `<${opt.name}>`).join(" ")
}
}
/**## ODHelpMenuCategory `class`
* This is an open ticket help menu category.
*
* Every category in the help menu is an embed field by default.
* Try to limit the amount of components per category.
*/
export class ODHelpMenuCategory extends ODManager<ODHelpMenuComponent> {
/**The id of this category. */
id: ODId
/**The priority of this category. The higher, the earlier it will appear in the menu. */
priority: number
/**The name of this category. (can include emoji's) */
name: string
/**When enabled, it automatically starts this category on a new page. */
newPage: boolean
constructor(id:ODValidId, priority:number, name:string, newPage?:boolean){
super()
this.id = new ODId(id)
this.priority = priority
this.name = name
this.newPage = newPage ?? false
}
/**Render this category and it's components. */
async render(page:number, category:number, mode:"slash"|"text"){
//sort from high priority to low
const derefArray = [...this.getAll()]
derefArray.sort((a,b) => {
return b.priority-a.priority
})
const result: string[] = []
let i = 0
for (const component of derefArray){
try {
result.push(await component.render(page,category,i,mode))
}catch(err){
process.emit("uncaughtException",err)
}
i++
}
//only return the non-empty components
return result.filter((component) => component !== "").join("\n\n")
}
}
/**## ODHelpMenuRenderResult `type`
* This is the array returned when the help menu has been rendered succesfully.
*
* It contains a list of pages, which contain categories by name & value (content).
*/
export type ODHelpMenuRenderResult = {name:string, value:string}[][]
/**## ODHelpMenuManager `class`
* This is an open ticket help menu manager.
*
* It is responsible for rendering the entire help menu content.
* You are also able to configure the amount of categories per page here.
*
* Fewer Categories == More Clean Menu
*/
export class ODHelpMenuManager extends ODManager<ODHelpMenuCategory> {
/**Alias to open ticket debugger. */
#debug: ODDebugger
/**The amount of categories per-page. */
categoriesPerPage: number = 3
constructor(debug:ODDebugger){
super(debug,"help menu category")
this.#debug = debug
}
add(data:ODHelpMenuCategory, overwrite?:boolean): boolean {
data.useDebug(this.#debug,"help menu component")
return super.add(data,overwrite)
}
/**Render this entire help menu & return a `ODHelpMenuRenderResult`. */
async render(mode:"slash"|"text"): Promise<ODHelpMenuRenderResult> {
//sort from high priority to low
const derefArray = [...this.getAll()]
derefArray.sort((a,b) => {
return b.priority-a.priority
})
const result: {name:string, value:string}[][] = []
let currentPage: {name:string, value:string}[] = []
for (const category of derefArray){
try {
const renderedCategory = await category.render(result.length,currentPage.length,mode)
if (renderedCategory !== ""){
//create new page when category wants to
if (currentPage.length > 0 && category.newPage){
result.push(currentPage)
currentPage = []
}
currentPage.push({
name:category.name,
value:renderedCategory
})
//create new page when page is full
if (currentPage.length >= this.categoriesPerPage){
result.push(currentPage)
currentPage = []
}
}
}catch(err){
process.emit("uncaughtException",err)
}
}
//push current page when not-empty
if (currentPage.length > 0) result.push(currentPage)
return result
}
}
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///////////////////////////////////////
//LANGUAGE MODULE
///////////////////////////////////////
import { ODId, ODManager, ODManagerData, ODSystemError, ODValidId } from "./base"
import nodepath from "path"
import { ODDebugger } from "./console"
export class ODLanguage extends ODManagerData {
file: string
data: any
metadata: {
otversion:string,
language:string,
translator:string,
lastedited:string
}|null = null
constructor(id:ODValidId, file:string, customPath?:string){
super(id)
this.file = file
try{
const filename = (file.endsWith(".json")) ? file : file+".json"
this.data = customPath ? require(nodepath.join("../../../../",customPath,filename)) : require(nodepath.join("../../../../languages",filename))
}catch{
throw new ODSystemError("[API ERROR] Language \""+file+"\" doesn't exist!")
}
if (this.data["_TRANSLATION"]) this.metadata = this.data["_TRANSLATION"]
}
}
export class ODLanguageManager extends ODManager<ODLanguage> {
current: ODLanguage|null = null
backup: ODLanguage|null = null
constructor(debug:ODDebugger, presets:boolean){
super(debug,"language")
if (presets) this.add(new ODLanguage("english","english.json"))
this.current = presets ? new ODLanguage("english","english.json") : null
this.backup = presets ? new ODLanguage("english","english.json") : null
}
setCurrentLanguage(id:ODValidId){
this.current = this.get(id)
}
getCurrentLanguage(){
return (this.current) ? this.current : null
}
setBackupLanguage(id:ODValidId){
this.backup = this.get(id)
}
getBackupLanguage(){
return (this.backup) ? this.backup : null
}
getLanguageMetadata(frombackup?:boolean){
if (frombackup) return (this.backup) ? this.backup.metadata : null
return (this.current) ? this.current.metadata : null
}
getCurrentLanguageId(){
return (this.current) ? this.current.id.value : ""
}
getTranslation(id:string): string|null {
if (!this.current) return this.#getBackupTranslation(id)
const splitted = id.split(".")
let currentObject = this.current.data
let result: string|false = false
splitted.forEach((id) => {
if (typeof currentObject[id] == "object"){
currentObject = currentObject[id]
}else if (typeof currentObject[id] == "string"){
result = currentObject[id]
}
})
if (typeof result == "string") return result
else return this.#getBackupTranslation(id)
}
#getBackupTranslation(id:string): string|null {
if (!this.backup) return null
const splitted = id.split(".")
let currentObject = this.backup.data
let result: string|false = false
splitted.forEach((id) => {
if (typeof currentObject[id] == "object"){
currentObject = currentObject[id]
}else if (typeof currentObject[id] == "string"){
result = currentObject[id]
}
})
if (typeof result == "string") return result
else return null
}
getTranslationWithParams(id:string, params:string[]): string|null {
let translation = this.getTranslation(id)
if (!translation) return translation
params.forEach((value,index) => {
if (!translation) return
translation = translation.replace(`{${index}}`,value)
})
return translation
}
}
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///////////////////////////////////////
//PERMISSION MODULE
///////////////////////////////////////
import { ODId, ODValidId, ODManager, ODSystemError, ODManagerData } from "./base"
import * as discord from "discord.js"
import { ODDebugger } from "./console"
export type ODPermissionType = "member"|"support"|"moderator"|"admin"|"owner"|"developer"
export type ODPermissionScope = "global-user"|"channel-user"|"global-role"|"channel-role"
export interface ODPermissionResult {
type:ODPermissionType
scope:ODPermissionScope|"default"
level:ODPermissionLevel,
source:ODPermission|null
}
export enum ODPermissionLevel {
member,
support,
moderator,
admin,
owner,
developer
}
export class ODPermission extends ODManagerData {
readonly scope: ODPermissionScope
readonly permission: ODPermissionType
readonly value: discord.Role|discord.User
readonly channel: discord.Channel|null
constructor(id:ODValidId, scope:"global-user", permission:ODPermissionType, value:discord.User)
constructor(id:ODValidId, scope:"global-role", permission:ODPermissionType, value:discord.Role)
constructor(id:ODValidId, scope:"channel-user", permission:ODPermissionType, value:discord.User, channel:discord.Channel)
constructor(id:ODValidId, scope:"channel-role", permission:ODPermissionType, value:discord.Role, channel:discord.Channel)
constructor(id:ODValidId, scope:ODPermissionScope, permission:ODPermissionType, value:discord.Role|discord.User, channel?:discord.Channel){
super(id)
this.scope = scope
this.permission = permission
this.value = value
this.channel = channel ?? null
}
}
export interface ODPermissionSettings {
allowGlobalUserScope?:boolean,
allowGlobalRoleScope?:boolean,
allowChannelUserScope?:boolean,
allowChannelRoleScope?:boolean,
idRegex?:RegExp
}
export type ODPermissionCalculationCallback = (user:discord.User, channel?:discord.Channel|null, guild?:discord.Guild|null, settings?:ODPermissionSettings|null) => Promise<ODPermissionResult>
export class ODPermissionManager extends ODManager<ODPermission> {
#calculation: ODPermissionCalculationCallback|null
defaultResult: ODPermissionResult = {
level:ODPermissionLevel["member"],
scope:"default",
type:"member",
source:null
}
constructor(debug:ODDebugger, useDefaultCalculation?:boolean){
super(debug,"permission")
this.#calculation = useDefaultCalculation ? this.#defaultCalculation : null
}
setCalculation(calculation:ODPermissionCalculationCallback){
this.#calculation = calculation
}
setDefaultResult(result:ODPermissionResult){
this.defaultResult = result
}
getPermissions(user:discord.User, channel?:discord.Channel|null, guild?:discord.Guild|null, settings?:ODPermissionSettings|null): Promise<ODPermissionResult> {
try{
if (!this.#calculation) throw new ODSystemError("ODPermissionManager:getPermissions() => missing perms calculation")
return this.#calculation(user,channel,guild,settings)
}catch(err){
process.emit("uncaughtException",err)
throw new ODSystemError("ODPermissionManager:getPermissions() => failed perms calculation")
}
}
hasPermissions(minimum:ODPermissionType, data:ODPermissionResult){
if (minimum == "member") return true
else if (minimum == "support") return (data.level >= ODPermissionLevel["support"])
else if (minimum == "moderator") return (data.level >= ODPermissionLevel["moderator"])
else if (minimum == "admin") return (data.level >= ODPermissionLevel["admin"])
else if (minimum == "owner") return (data.level >= ODPermissionLevel["owner"])
else if (minimum == "developer") return (data.level >= ODPermissionLevel["developer"])
else throw new ODSystemError("Invalid minimum permission type at ODPermissionManager.hasPermissions()")
}
async #defaultCalculation(user:discord.User,channel?:discord.Channel|null,guild?:discord.Guild|null, settings?:ODPermissionSettings|null): Promise<ODPermissionResult> {
const idRegex = (settings && typeof settings.idRegex != "undefined") ? settings.idRegex : null
const allowChannelUserScope = (settings && typeof settings.allowChannelUserScope != "undefined") ? settings.allowChannelUserScope : true
const allowChannelRoleScope = (settings && typeof settings.allowChannelRoleScope != "undefined") ? settings.allowChannelRoleScope : true
const allowGlobalUserScope = (settings && typeof settings.allowGlobalUserScope != "undefined") ? settings.allowGlobalUserScope : true
const allowGlobalRoleScope = (settings && typeof settings.allowGlobalRoleScope != "undefined") ? settings.allowGlobalRoleScope : true
if (guild && channel && !channel.isDMBased()){
//check for channel user permissions
if (allowChannelUserScope){
const users = this.getFiltered((permission) => (!idRegex || (idRegex && idRegex.test(permission.id.value))) && permission.scope == "channel-user" && permission.channel && (permission.channel.id == channel.id) && (permission.value instanceof discord.User) && permission.value.id == user.id)
if (users.length > 0){
//sort all permisions from highest to lowest
users.sort((a,b) => {
const levelA = ODPermissionLevel[a.permission]
const levelB = ODPermissionLevel[b.permission]
if (levelB > levelA) return 1
else if (levelA > levelB) return -1
else return 0
})
return {
type:users[0].permission,
scope:"channel-user",
level:ODPermissionLevel[users[0].permission],
source:users[0] ?? null
}
}
}
//check for channel role permissions
if (allowChannelRoleScope){
const member = await guild.members.fetch(user.id)
if (member){
const memberRoles = member.roles.cache.map((role) => role.id)
const roles = this.getFiltered((permission) => (!idRegex || (idRegex && idRegex.test(permission.id.value))) && permission.scope == "channel-role" && permission.channel && (permission.channel.id == channel.id) && (permission.value instanceof discord.Role) && memberRoles.includes(permission.value.id) && permission.value.guild.id == guild.id)
if (roles.length > 0){
//sort all permisions from highest to lowest
roles.sort((a,b) => {
const levelA = ODPermissionLevel[a.permission]
const levelB = ODPermissionLevel[b.permission]
if (levelB > levelA) return 1
else if (levelA > levelB) return -1
else return 0
})
return {
type:roles[0].permission,
scope:"channel-role",
level:ODPermissionLevel[roles[0].permission],
source:roles[0] ?? null
}
}
}
}
}
//check for global user permissions
if (allowGlobalUserScope){
const users = this.getFiltered((permission) => (!idRegex || (idRegex && idRegex.test(permission.id.value))) && permission.scope == "global-user" && (permission.value instanceof discord.User) && permission.value.id == user.id)
if (users.length > 0){
//sort all permisions from highest to lowest
users.sort((a,b) => {
const levelA = ODPermissionLevel[a.permission]
const levelB = ODPermissionLevel[b.permission]
if (levelB > levelA) return 1
else if (levelA > levelB) return -1
else return 0
})
return {
type:users[0].permission,
scope:"global-user",
level:ODPermissionLevel[users[0].permission],
source:users[0] ?? null
}
}
}
//check for global role permissions
if (allowGlobalRoleScope){
if (guild){
const member = await guild.members.fetch(user.id)
if (member){
const memberRoles = member.roles.cache.map((role) => role.id)
const roles = this.getFiltered((permission) => (!idRegex || (idRegex && idRegex.test(permission.id.value))) && permission.scope == "global-role" && (permission.value instanceof discord.Role) && memberRoles.includes(permission.value.id) && permission.value.guild.id == guild.id)
if (roles.length > 0){
//sort all permisions from highest to lowest
roles.sort((a,b) => {
const levelA = ODPermissionLevel[a.permission]
const levelB = ODPermissionLevel[b.permission]
if (levelB > levelA) return 1
else if (levelA > levelB) return -1
else return 0
})
return {
type:roles[0].permission,
scope:"global-role",
level:ODPermissionLevel[roles[0].permission],
source:roles[0] ?? null
}
}
}
}
}
//spread result to prevent accidental referencing
return {...this.defaultResult}
}
}
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///////////////////////////////////////
//PLUGIN MODULE
///////////////////////////////////////
import { ODId, ODManager, ODManagerData, ODSystemError, ODValidId, ODVersion } from "./base"
import nodepath from "path"
import { ODConsolePluginMessage, ODConsoleWarningMessage, ODDebugger } from "./console"
export interface ODUnknownCrashedPlugin {
name:string,
description:string
}
export class ODPluginManager extends ODManager<ODPlugin> {
events: ODPluginEventManager
classes: ODPluginClassManager
unknownCrashedPlugins: ODUnknownCrashedPlugin[] = []
constructor(debug:ODDebugger){
super(debug,"plugin")
this.events = new ODPluginEventManager(debug)
this.classes = new ODPluginClassManager(debug)
}
/**Check if a plugin has loaded successfully.*/
isPluginLoaded(id:ODValidId){
const newId = new ODId(id)
const plugin = this.get(newId)
return (plugin && plugin.executed)
}
}
export interface ODPluginData {
name:string,
id:string,
version:string,
startFile:string,
enabled:boolean,
priority:number,
events:string[]
npmDependencies:string[],
requiredPlugins:string[],
incompatiblePlugins:string[],
details:ODPluginDetails
}
export interface ODPluginDetails {
author:string,
shortDescription:string,
longDescription:string,
imageUrl:string,
projectUrl:string,
tags:string[]
}
export class ODPlugin extends ODManagerData {
dir: string
data: ODPluginData
name: string
priority: number
version: ODVersion
details: ODPluginDetails
enabled: boolean
executed: boolean
crashed: boolean
crashReason: null|"incompatible.plugin"|"missing.plugin"|"missing.dependency"|"executed" = null
constructor(dir:string, jsondata:ODPluginData){
super(jsondata.id)
this.dir = dir
this.data = jsondata
this.name = jsondata.name
this.priority = jsondata.priority
this.version = ODVersion.fromString("plugin",jsondata.version)
this.details = jsondata.details
this.enabled = jsondata.enabled
this.executed = false
this.crashed = false
}
//Get the startfile location relative to the ./plugins/ directory
getStartFile(){
return nodepath.join(this.dir,this.data.startFile)
}
/**Execute this plugin. Returns `false` on crash. */
async execute(debug:ODDebugger,force?:boolean): Promise<boolean> {
if ((this.enabled && !this.crashed) || force){
try{
await require(nodepath.join("../../../../plugins/",this.getStartFile()))
debug.console.log("Plugin \""+this.id.value+"\" loaded successfully!","plugin")
this.executed = true
return true
}catch(error){
this.crashed = true
this.crashReason = "executed"
debug.console.log(error.message+", canceling plugin execution...","plugin",[
{key:"path",value:"./plugins/"+this.dir}
])
debug.console.log("You can see more about this error in the ./otdebug.txt file!","info")
debug.console.debugfile.writeText(error.stack)
return false
}
}else return true
}
#checkDependency(id:string){
try{
require.resolve(id)
return true
}catch{
return false
}
}
dependenciesInstalled(){
const missing: string[] = []
this.data.npmDependencies.forEach((d) => {
if (!this.#checkDependency(d)){
missing.push(d)
}
})
return missing
}
pluginsInstalled(manager:ODPluginManager){
const missing: string[] = []
this.data.requiredPlugins.forEach((p) => {
const plugin = manager.get(p)
if (!plugin || !plugin.enabled){
missing.push(p)
}
})
return missing
}
}
export class ODPluginEvent extends ODManagerData {
listeners: Function[] = []
oncelisteners: Function[] = []
getCurrentListeners(){
const final: Function[] = []
this.oncelisteners.forEach((l) => final.push(l))
this.listeners.forEach((l) => final.push(l))
this.oncelisteners = []
return final
}
}
export class ODPluginEventManager extends ODManager<ODPluginEvent> {
#debug: ODDebugger
listenerLimit: number = 25
constructor(debug:ODDebugger){
super(debug,"plugin event")
this.#debug = debug
}
setListenerLimit(limit:number){
this.listenerLimit = limit
}
on(event:string, callback:Function){
const eventdata = this.get(event)
if (eventdata){
eventdata.listeners.push(callback)
if (eventdata.listeners.length > this.listenerLimit){
this.#debug.console.log(new ODConsoleWarningMessage("Possible plugin event memory leak detected!",[
{key:"event",value:event},
{key:"listeners",value:eventdata.listeners.length.toString()}
]))
}
}else{
throw new ODSystemError("unknown plugin event \""+event+"\"")
}
}
once(event:string, callback:Function){
const eventdata = this.get(event)
if (eventdata){
eventdata.oncelisteners.push(callback)
}else{
throw new ODSystemError("unknown plugin event \""+event+"\"")
}
}
wait(event:string): Promise<any[]> {
return new Promise((resolve,reject) => {
const eventdata = this.get(event)
if (eventdata){
eventdata.oncelisteners.push((...args:any) => {resolve(args)})
}else{
reject("unknown plugin event \""+event+"\"")
}
})
}
emit(event:string, params:any[]): Promise<void> {
return new Promise(async (resolve,reject) => {
const eventdata = this.get(event)
if (eventdata){
const listeners = eventdata.getCurrentListeners()
for (const listener of listeners){
try {
await listener(...params)
}catch(err){
process.emit("uncaughtException",err)
}
}
resolve()
}else{
reject("unknown plugin event \""+event+"\"")
}
})
}
}
export class ODPluginClassManager extends ODManager<ODManagerData> {
constructor(debug:ODDebugger){
super(debug,"plugin class")
}
}
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///////////////////////////////////////
//POST MODULE
///////////////////////////////////////
import { ODId, ODManager, ODManagerData, ODValidId } from "./base"
import { ODMessageBuildResult, ODMessageBuildSentResult } from "./builder"
import { ODDebugger } from "./console"
import * as discord from "discord.js"
/**## ODPostManager `class`
* This is an open ticket post manager.
*
* It manages `ODPosts`'s for you.
*
* You will probably use this to get the logs channel of the bot (or some other static channel/category).
*/
export class ODPostManager extends ODManager<ODPost<discord.GuildBasedChannel>> {
/**A reference to the main server of the bot */
#guild: discord.Guild|null = null
constructor(debug:ODDebugger){
super(debug,"post")
}
add(data:ODPost<discord.GuildBasedChannel>, overwrite?:boolean): boolean {
if (this.#guild) data.useGuild(this.#guild)
return super.add(data,overwrite)
}
/**Initialize the post manager & all posts. */
async init(guild:discord.Guild){
this.#guild = guild
for (const post of this.getAll()){
post.useGuild(guild)
await post.init()
}
}
}
/**## ODPost `class`
* This is an open ticket post class.
*
* A post is just a shortcut to a static discord channel or category.
* This can be used to get a specific channel over and over again!
*
* This class also contains utilities for sending messages via the Open Ticket builders.
*/
export class ODPost<ChannelType extends discord.GuildBasedChannel> extends ODManagerData {
/**A reference to the main server of the bot */
#guild: discord.Guild|null = null
/**Is this post already initialized? */
ready: boolean = false
/**The discord.js channel */
channel: ChannelType|null = null
/**The discord channel id */
channelId: string
constructor(id:ODValidId, channelId:string){
super(id)
this.channelId = channelId
}
/**Use a specific guild in this class for fetching the channel*/
useGuild(guild:discord.Guild|null){
this.#guild = guild
}
/**Change the channel id to another channel! */
setChannelId(id:string){
this.channelId = id
}
/**Initialize the discord.js channel of this post. */
async init(){
if (this.ready) return
if (!this.#guild) return this.channel = null
try{
this.channel = await this.#guild.channels.fetch(this.channelId) as ChannelType
}catch{
this.channel = null
}
this.ready = true
}
/**Send a message to this channel using the Open Ticket builder system */
async send(msg:ODMessageBuildResult): Promise<ODMessageBuildSentResult<true>> {
if (!this.channel || !this.channel.isTextBased()) return {success:false,message:null}
try{
const sent = await this.channel.send(msg.message)
return {success:true,message:sent}
}catch{
return {success:false,message:null}
}
}
}
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///////////////////////////////////////
//RESPONDER MODULE
///////////////////////////////////////
import { ODId, ODManager, ODValidId, ODSystemError, ODManagerData } from "./base"
import * as discord from "discord.js"
import { ODWorkerManager, ODWorkerCallback, ODWorker } from "./worker"
import { ODDebugger } from "./console"
import { ODClientManager, ODSlashCommand, ODTextCommand, ODTextCommandInteractionOption } from "./client"
import { ODDropdownData, ODMessageBuildResult, ODMessageBuildSentResult, ODModalBuildResult } from "./builder"
/**## ODResponderImplementation `class`
* This is an open ticket responder implementation.
*
* It is a basic implementation of the `ODWorkerManager` used by all `ODResponder` classes.
*
* This class can't be used stand-alone & needs to be extended from!
*/
export class ODResponderImplementation<Instance,Source extends string,Params> extends ODManagerData {
/**The manager that has all workers of this implementation */
workers: ODWorkerManager<Instance,Source,Params>
/**The `commandName` or `customId` needs to match this string or regex for this responder to be executed. */
match: string|RegExp
constructor(id:ODValidId, match:string|RegExp, callback?:ODWorkerCallback<Instance,Source,Params>, priority?:number, callbackId?:ODValidId){
super(id)
this.match = match
this.workers = new ODWorkerManager("descending")
if (callback) this.workers.add(new ODWorker(callbackId ? callbackId : id,priority ?? 0,callback))
}
/**Execute all workers & return the result. */
async respond(instance:Instance, source:Source, params:Params): Promise<void> {
throw new ODSystemError("Tried to build an unimplemented ODResponderImplementation")
}
}
export type ODResponderTimeoutErrorCallback<Instance, Source extends "slash"|"text"|"button"|"dropdown"|"modal"|"other"> = (instance:Instance, source:Source) => void|Promise<void>
export class ODResponderManager {
commands: ODCommandResponderManager
buttons: ODButtonResponderManager
dropdowns: ODDropdownResponderManager
modals: ODModalResponderManager
constructor(debug:ODDebugger, client:ODClientManager){
this.commands = new ODCommandResponderManager(debug,"command responder",client)
this.buttons = new ODButtonResponderManager(debug,"button responder",client)
this.dropdowns = new ODDropdownResponderManager(debug,"dropdown responder",client)
this.modals = new ODModalResponderManager(debug,"modal responder",client)
}
}
export class ODCommandResponderManager extends ODManager<ODCommandResponder<"slash"|"text",any>> {
#client: ODClientManager
#timeoutErrorCallback: ODResponderTimeoutErrorCallback<ODCommandResponderInstance,"slash"|"text">|null = null
#timeoutMs: number|null = null
constructor(debug:ODDebugger, debugname:string, client:ODClientManager){
super(debug,debugname)
this.#client = client
}
/**Set the message to send when the response times out! */
setTimeoutErrorCallback(callback:ODResponderTimeoutErrorCallback<ODCommandResponderInstance,"slash"|"text">|null, ms:number|null){
this.#timeoutErrorCallback = callback
this.#timeoutMs = ms
}
add(data:ODCommandResponder<"slash"|"text",any>, overwrite?:boolean){
const res = super.add(data,overwrite)
//add the callback to the slash command manager
this.#client.slashCommands.onInteraction(data.match,(interaction,cmd) => {
const newData = this.get(data.id)
if (!newData) return
newData.respond(new ODCommandResponderInstance(interaction,cmd,this.#timeoutErrorCallback,this.#timeoutMs),"slash",{})
})
//add the callback to the text command manager
this.#client.textCommands.onInteraction(data.prefix,data.match,(interaction,cmd,options) => {
const newData = this.get(data.id)
if (!newData) return
newData.respond(new ODCommandResponderInstance(interaction,cmd,this.#timeoutErrorCallback,this.#timeoutMs,options),"text",{})
})
return res
}
}
export class ODCommandResponderInstanceOptions {
#interaction:discord.ChatInputCommandInteraction|discord.Message
#cmd:ODSlashCommand|ODTextCommand
#options: ODTextCommandInteractionOption[]
constructor(interaction:discord.ChatInputCommandInteraction|discord.Message, cmd:ODSlashCommand|ODTextCommand, options?:ODTextCommandInteractionOption[]){
this.#interaction = interaction
this.#cmd = cmd
this.#options = options ?? []
}
getString(name:string,required:true): string
getString(name:string,required:false): string|null
getString(name:string,required:boolean){
if (this.#interaction instanceof discord.ChatInputCommandInteraction){
try {
return this.#interaction.options.getString(name,required)
}catch{
throw new ODSystemError("ODCommandResponderInstanceOptions:getString() slash command option not found!")
}
}else if (this.#interaction instanceof discord.Message){
const opt = this.#options.find((opt) => opt.type == "string" && opt.name == name)
if (opt && typeof opt.value == "string") return opt.value
else return null
}else return null
}
getBoolean(name:string,required:true): boolean
getBoolean(name:string,required:false): boolean|null
getBoolean(name:string,required:boolean){
if (this.#interaction instanceof discord.ChatInputCommandInteraction){
try {
return this.#interaction.options.getBoolean(name,required)
}catch{
throw new ODSystemError("ODCommandResponderInstanceOptions:getBoolean() slash command option not found!")
}
}else if (this.#interaction instanceof discord.Message){
const opt = this.#options.find((opt) => opt.type == "boolean" && opt.name == name)
if (opt && typeof opt.value == "boolean") return opt.value
else return null
}else return null
}
getNumber(name:string,required:true): number
getNumber(name:string,required:false): number|null
getNumber(name:string,required:boolean){
if (this.#interaction instanceof discord.ChatInputCommandInteraction){
try {
return this.#interaction.options.getNumber(name,required)
}catch{
throw new ODSystemError("ODCommandResponderInstanceOptions:getNumber() slash command option not found!")
}
}else if (this.#interaction instanceof discord.Message){
const opt = this.#options.find((opt) => opt.type == "number" && opt.name == name)
if (opt && typeof opt.value == "number") return opt.value
else return null
}else return null
}
getChannel(name:string,required:true): discord.TextChannel|discord.VoiceChannel|discord.StageChannel|discord.NewsChannel|discord.MediaChannel|discord.ForumChannel|discord.CategoryChannel
getChannel(name:string,required:false): discord.TextChannel|discord.VoiceChannel|discord.StageChannel|discord.NewsChannel|discord.MediaChannel|discord.ForumChannel|discord.CategoryChannel|null
getChannel(name:string,required:boolean){
if (this.#interaction instanceof discord.ChatInputCommandInteraction){
try {
return this.#interaction.options.getChannel(name,required)
}catch{
throw new ODSystemError("ODCommandResponderInstanceOptions:getChannel() slash command option not found!")
}
}else if (this.#interaction instanceof discord.Message){
const opt = this.#options.find((opt) => opt.type == "channel" && opt.name == name)
if (opt && (opt.value instanceof discord.TextChannel || opt.value instanceof discord.VoiceChannel || opt.value instanceof discord.StageChannel || opt.value instanceof discord.NewsChannel || opt.value instanceof discord.MediaChannel || opt.value instanceof discord.ForumChannel || opt.value instanceof discord.CategoryChannel)) return opt.value
else return null
}else return null
}
getRole(name:string,required:true): discord.Role
getRole(name:string,required:false): discord.Role|null
getRole(name:string,required:boolean){
if (this.#interaction instanceof discord.ChatInputCommandInteraction){
try {
return this.#interaction.options.getRole(name,required)
}catch{
throw new ODSystemError("ODCommandResponderInstanceOptions:getRole() slash command option not found!")
}
}else if (this.#interaction instanceof discord.Message){
const opt = this.#options.find((opt) => opt.type == "role" && opt.name == name)
if (opt && opt.value instanceof discord.Role) return opt.value
else return null
}else return null
}
getUser(name:string,required:true): discord.User
getUser(name:string,required:false): discord.User|null
getUser(name:string,required:boolean){
if (this.#interaction instanceof discord.ChatInputCommandInteraction){
try {
return this.#interaction.options.getUser(name,required)
}catch{
throw new ODSystemError("ODCommandResponderInstanceOptions:getUser() slash command option not found!")
}
}else if (this.#interaction instanceof discord.Message){
const opt = this.#options.find((opt) => opt.type == "user" && opt.name == name)
if (opt && opt.value instanceof discord.User) return opt.value
else return null
}else return null
}
getGuildMember(name:string,required:true): discord.GuildMember
getGuildMember(name:string,required:false): discord.GuildMember|null
getGuildMember(name:string,required:boolean){
if (this.#interaction instanceof discord.ChatInputCommandInteraction){
try {
const member = this.#interaction.options.getMember(name)
if (!member && required) throw new ODSystemError("ODCommandResponderInstanceOptions:getGuildMember() slash command option not found!")
return member
}catch{
throw new ODSystemError("ODCommandResponderInstanceOptions:getGuildMember() slash command option not found!")
}
}else if (this.#interaction instanceof discord.Message){
const opt = this.#options.find((opt) => opt.type == "guildmember" && opt.name == name)
if (opt && opt.value instanceof discord.GuildMember) return opt.value
else return null
}else return null
}
getMentionable(name:string,required:true): discord.User|discord.Role
getMentionable(name:string,required:false): discord.User|discord.Role|null
getMentionable(name:string,required:boolean){
if (this.#interaction instanceof discord.ChatInputCommandInteraction){
try {
return this.#interaction.options.getMentionable(name,required)
}catch{
throw new ODSystemError("ODCommandResponderInstanceOptions:getGuildMember() slash command option not found!")
}
}else if (this.#interaction instanceof discord.Message){
const opt = this.#options.find((opt) => opt.type == "mentionable" && opt.name == name)
if (opt && (opt.value instanceof discord.User || opt.value instanceof discord.Role)) return opt.value
else return null
}else return null
}
getSubGroup(): string|null
getSubGroup(){
if (this.#interaction instanceof discord.ChatInputCommandInteraction){
try {
return this.#interaction.options.getSubcommandGroup(true)
}catch{
throw new ODSystemError("ODCommandResponderInstanceOptions:getSubGroup() slash command option not found!")
}
}else if (this.#interaction instanceof discord.Message && this.#cmd instanceof ODTextCommand){
//0: name, 1:sub/group, 2:sub
const splittedName: string[] = this.#cmd.builder.name.split(" ")
return splittedName[1] ?? null
}else return null
}
getSubCommand(): string|null
getSubCommand(){
if (this.#interaction instanceof discord.ChatInputCommandInteraction){
try {
return this.#interaction.options.getSubcommand(true)
}catch{
throw new ODSystemError("ODCommandResponderInstanceOptions:getSubCommand() slash command option not found!")
}
}else if (this.#interaction instanceof discord.Message && this.#cmd instanceof ODTextCommand){
//0: name, 1:sub/group, 2:sub
const splittedName: string[] = this.#cmd.builder.name.split(" ")
//return the second subcommand when there is a subgroup
if (splittedName.length > 2){
return splittedName[2] ?? null
}else return splittedName[1] ?? null
}else return null
}
}
export class ODCommandResponderInstance {
interaction:discord.ChatInputCommandInteraction|discord.Message
cmd:ODSlashCommand|ODTextCommand
type: "message"|"interaction"
didReply: boolean = false
options: ODCommandResponderInstanceOptions
user: discord.User
member: discord.GuildMember|null
guild: discord.Guild|null
channel: discord.TextBasedChannel
constructor(interaction:discord.ChatInputCommandInteraction|discord.Message, cmd:ODSlashCommand|ODTextCommand, errorCallback:ODResponderTimeoutErrorCallback<ODCommandResponderInstance,"slash"|"text">|null, timeoutMs:number|null, options?:ODTextCommandInteractionOption[]){
if (!interaction.channel) throw new ODSystemError("ODCommandResponderInstance: Unable to find interaction channel!")
this.interaction = interaction
this.cmd = cmd
this.type = (interaction instanceof discord.Message) ? "message" : "interaction"
this.options = new ODCommandResponderInstanceOptions(interaction,cmd,options)
this.user = (interaction instanceof discord.Message) ? interaction.author : interaction.user
this.member = (interaction.member instanceof discord.GuildMember) ? interaction.member : null
this.guild = interaction.guild
this.channel = interaction.channel
setTimeout(async () => {
if (!this.didReply){
try {
if (!errorCallback){
this.reply({id:new ODId("looks-like-we-got-an-error-here"), ephemeral:true, message:{
content:":x: **Something went wrong while replying to this command!**"
}})
}else{
await errorCallback(this,(this.type == "interaction") ? "slash" : "text")
}
}catch(err){
process.emit("uncaughtException",err)
}
}
},timeoutMs ?? 2500)
}
async reply(msg:ODMessageBuildResult): Promise<ODMessageBuildSentResult<boolean>> {
try {
if (this.type == "interaction" && this.interaction instanceof discord.ChatInputCommandInteraction){
if (this.interaction.replied || this.interaction.deferred){
const sent = await this.interaction.editReply(Object.assign(msg.message,{ephemeral:msg.ephemeral}))
this.didReply = true
return {success:true,message:sent}
}else{
const sent = await this.interaction.reply(Object.assign(msg.message,{ephemeral:msg.ephemeral}))
this.didReply = true
return {success:true,message:await sent.fetch()}
}
}else if (this.type == "message" && this.interaction instanceof discord.Message){
const sent = await this.interaction.channel.send(msg.message)
this.didReply = true
return {success:true,message:sent}
}else return {success:false,message:null}
}catch{
return {success:false,message:null}
}
}
async defer(ephemeral:boolean){
if (this.type != "interaction" || !(this.interaction instanceof discord.ChatInputCommandInteraction)) return false
if (this.interaction.deferred) return false
await this.interaction.deferReply({ephemeral})
this.didReply = true
return true
}
async modal(modal:ODModalBuildResult){
if (this.type != "interaction" || !(this.interaction instanceof discord.ChatInputCommandInteraction)) return false
this.interaction.showModal(modal.modal)
this.didReply = true
return true
}
}
export class ODCommandResponder<Source extends "slash"|"text",Params> extends ODResponderImplementation<ODCommandResponderInstance,Source,Params> {
/**The prefix of the text command needs to match this */
prefix: string
constructor(id:ODValidId, prefix:string, match:string|RegExp, callback?:ODWorkerCallback<ODCommandResponderInstance,Source,Params>, priority?:number, callbackId?:ODValidId){
super(id,match,callback,priority,callbackId)
this.prefix = prefix
}
/**Respond to this command */
async respond(instance:ODCommandResponderInstance, source:Source, params:Params){
//wait for workers to finish
await this.workers.executeWorkers(instance,source,params)
}
}
export class ODButtonResponderManager extends ODManager<ODButtonResponder<"button",any>> {
#client: ODClientManager
#timeoutErrorCallback: ODResponderTimeoutErrorCallback<ODButtonResponderInstance,"button">|null = null
#timeoutMs: number|null = null
#listeners: ((interaction:discord.ButtonInteraction) => void)[] = []
constructor(debug:ODDebugger, debugname:string, client:ODClientManager){
super(debug,debugname)
this.#client = client
this.#client.client.on("interactionCreate",(interaction) => {
if (!interaction.isButton()) return
this.#listeners.forEach((cb) => cb(interaction))
})
}
/**Set the message to send when the response times out! */
setTimeoutErrorCallback(callback:ODResponderTimeoutErrorCallback<ODButtonResponderInstance,"button">|null, ms:number|null){
this.#timeoutErrorCallback = callback
this.#timeoutMs = ms
}
add(data:ODButtonResponder<"button",any>, overwrite?:boolean){
const res = super.add(data,overwrite)
this.#listeners.push((interaction) => {
const newData = this.get(data.id)
if (!newData) return
if ((typeof newData.match == "string") ? interaction.customId == newData.match : newData.match.test(interaction.customId)) newData.respond(new ODButtonResponderInstance(interaction,this.#timeoutErrorCallback,this.#timeoutMs),"button",{})
})
return res
}
}
export class ODButtonResponderInstance {
interaction:discord.ButtonInteraction
didReply: boolean = false
user: discord.User
member: discord.GuildMember|null
guild: discord.Guild|null
channel: discord.TextBasedChannel
message: discord.Message
constructor(interaction:discord.ButtonInteraction, errorCallback:ODResponderTimeoutErrorCallback<ODButtonResponderInstance,"button">|null, timeoutMs:number|null){
if (!interaction.channel) throw new ODSystemError("ODButtonResponderInstance: Unable to find interaction channel!")
this.interaction = interaction
this.user = interaction.user
this.member = (interaction.member instanceof discord.GuildMember) ? interaction.member : null
this.guild = interaction.guild
this.channel = interaction.channel
this.message = interaction.message
setTimeout(async () => {
if (!this.didReply){
try {
if (!errorCallback){
this.reply({id:new ODId("looks-like-we-got-an-error-here"), ephemeral:true, message:{
content:":x: **Something went wrong while replying to this button!**"
}})
}else{
await errorCallback(this,"button")
}
}catch(err){
process.emit("uncaughtException",err)
}
}
},timeoutMs ?? 2500)
}
async reply(msg:ODMessageBuildResult): Promise<ODMessageBuildSentResult<boolean>> {
try{
if (this.interaction.replied || this.interaction.deferred){
const sent = await this.interaction.editReply(Object.assign(msg.message,{ephemeral:msg.ephemeral}))
this.didReply = true
return {success:true,message:sent}
}else{
const sent = await this.interaction.reply(Object.assign(msg.message,{ephemeral:msg.ephemeral}))
this.didReply = true
return {success:true,message:await sent.fetch()}
}
}catch{
return {success:false,message:null}
}
}
async update(msg:ODMessageBuildResult): Promise<ODMessageBuildSentResult<boolean>> {
try{
if (this.interaction.replied || this.interaction.deferred){
const sent = await this.interaction.editReply(Object.assign(msg.message,{ephemeral:msg.ephemeral}))
this.didReply = true
return {success:true,message:await sent.fetch()}
}else{
const sent = await this.interaction.update(Object.assign(msg.message,{ephemeral:msg.ephemeral}))
this.didReply = true
return {success:true,message:await sent.fetch()}
}
}catch{
return {success:false,message:null}
}
}
async defer(type:"reply"|"update", ephemeral:boolean){
if (this.interaction.deferred) return false
if (type == "reply"){
await this.interaction.deferReply({ephemeral})
}else{
await this.interaction.deferUpdate()
}
this.didReply = true
return true
}
async modal(modal:ODModalBuildResult){
this.interaction.showModal(modal.modal)
this.didReply = true
return true
}
getMessageComponent(type:"button",id:string|RegExp): discord.ButtonComponent|null
getMessageComponent(type:"string-dropdown",id:string|RegExp): discord.StringSelectMenuComponent|null
getMessageComponent(type:"user-dropdown",id:string|RegExp): discord.UserSelectMenuComponent|null
getMessageComponent(type:"channel-dropdown",id:string|RegExp): discord.ChannelSelectMenuComponent|null
getMessageComponent(type:"role-dropdown",id:string|RegExp): discord.RoleSelectMenuComponent|null
getMessageComponent(type:"mentionable-dropdown",id:string|RegExp): discord.MentionableSelectMenuComponent|null
getMessageComponent(type:"button"|"string-dropdown"|"user-dropdown"|"channel-dropdown"|"role-dropdown"|"mentionable-dropdown", id:string|RegExp): discord.ButtonComponent|discord.StringSelectMenuComponent|discord.RoleSelectMenuComponent|discord.ChannelSelectMenuComponent|discord.MentionableSelectMenuComponent|discord.UserSelectMenuComponent|null {
let result: discord.ButtonComponent|discord.StringSelectMenuComponent|discord.RoleSelectMenuComponent|discord.ChannelSelectMenuComponent|discord.MentionableSelectMenuComponent|discord.UserSelectMenuComponent|null = null
this.message.components.forEach((row) => {
row.components.forEach((component) => {
if (type == "button" && component.type == discord.ComponentType.Button && component.customId && ((typeof id == "string") ? component.customId == id : id.test(component.customId))) result = component
else if (type == "string-dropdown" && component.type == discord.ComponentType.StringSelect && component.customId && ((typeof id == "string") ? component.customId == id : id.test(component.customId))) result = component
else if (type == "user-dropdown" && component.type == discord.ComponentType.UserSelect && component.customId && ((typeof id == "string") ? component.customId == id : id.test(component.customId))) result = component
else if (type == "channel-dropdown" && component.type == discord.ComponentType.ChannelSelect && component.customId && ((typeof id == "string") ? component.customId == id : id.test(component.customId))) result = component
else if (type == "role-dropdown" && component.type == discord.ComponentType.RoleSelect && component.customId && ((typeof id == "string") ? component.customId == id : id.test(component.customId))) result = component
else if (type == "mentionable-dropdown" && component.type == discord.ComponentType.MentionableSelect && component.customId && ((typeof id == "string") ? component.customId == id : id.test(component.customId))) result = component
})
})
return result
}
getMessageEmbed(): discord.Embed|null {
return this.message.embeds[0] ?? null
}
}
export class ODButtonResponder<Source extends string,Params> extends ODResponderImplementation<ODButtonResponderInstance,Source,Params> {
/**Respond to this button */
async respond(instance:ODButtonResponderInstance, source:Source, params:Params){
//wait for workers to finish
await this.workers.executeWorkers(instance,source,params)
}
}
export class ODDropdownResponderManager extends ODManager<ODDropdownResponder<"dropdown",any>> {
#client: ODClientManager
#timeoutErrorCallback: ODResponderTimeoutErrorCallback<ODDropdownResponderInstance,"dropdown">|null = null
#timeoutMs: number|null = null
#listeners: ((interaction:discord.AnySelectMenuInteraction) => void)[] = []
constructor(debug:ODDebugger, debugname:string, client:ODClientManager){
super(debug,debugname)
this.#client = client
this.#client.client.on("interactionCreate",(interaction) => {
if (!interaction.isAnySelectMenu()) return
this.#listeners.forEach((cb) => cb(interaction))
})
}
/**Set the message to send when the response times out! */
setTimeoutErrorCallback(callback:ODResponderTimeoutErrorCallback<ODDropdownResponderInstance,"dropdown">|null, ms:number|null){
this.#timeoutErrorCallback = callback
this.#timeoutMs = ms
}
add(data:ODDropdownResponder<"dropdown",any>, overwrite?:boolean){
const res = super.add(data,overwrite)
this.#listeners.push((interaction) => {
const newData = this.get(data.id)
if (!newData) return
if ((typeof newData.match == "string") ? interaction.customId == newData.match : newData.match.test(interaction.customId)) newData.respond(new ODDropdownResponderInstance(interaction,this.#timeoutErrorCallback,this.#timeoutMs),"dropdown",{})
})
return res
}
}
export class ODDropdownResponderInstanceValues {
#interaction:discord.AnySelectMenuInteraction
#type: ODDropdownData["type"]
constructor(interaction:discord.AnySelectMenuInteraction, type:ODDropdownData["type"]){
this.#interaction = interaction
this.#type = type
if (interaction.isChannelSelectMenu()){
interaction.values
}
}
getStringValues(): string[] {
try {
return this.#interaction.values
}catch{
throw new ODSystemError("ODDropdownResponderInstanceValues:getStringValues() invalid values!")
}
}
async getRoleValues(): Promise<discord.Role[]> {
if (this.#type != "role") throw new ODSystemError("ODDropdownResponderInstanceValues:getRoleValues() dropdown type isn't role!")
try {
const result: discord.Role[] = []
for (const id of this.#interaction.values){
if (!this.#interaction.guild) break
const role = await this.#interaction.guild.roles.fetch(id)
if (role) result.push(role)
}
return result
}catch{
throw new ODSystemError("ODDropdownResponderInstanceValues:getRoleValues() invalid values!")
}
}
async getUserValues(): Promise<discord.User[]> {
if (this.#type != "role") throw new ODSystemError("ODDropdownResponderInstanceValues:getUserValues() dropdown type isn't user!")
try {
const result: discord.User[] = []
for (const id of this.#interaction.values){
const user = await this.#interaction.client.users.fetch(id)
if (user) result.push(user)
}
return result
}catch{
throw new ODSystemError("ODDropdownResponderInstanceValues:getUserValues() invalid values!")
}
}
async getChannelValues(): Promise<discord.GuildBasedChannel[]> {
if (this.#type != "role") throw new ODSystemError("ODDropdownResponderInstanceValues:getChannelValues() dropdown type isn't channel!")
try {
const result: discord.GuildBasedChannel[] = []
for (const id of this.#interaction.values){
if (!this.#interaction.guild) break
const guild = await this.#interaction.guild.channels.fetch(id)
if (guild) result.push(guild)
}
return result
}catch{
throw new ODSystemError("ODDropdownResponderInstanceValues:getChannelValues() invalid values!")
}
}
}
export class ODDropdownResponderInstance {
interaction:discord.AnySelectMenuInteraction
didReply: boolean = false
type: ODDropdownData["type"]
values: ODDropdownResponderInstanceValues
user: discord.User
member: discord.GuildMember|null
guild: discord.Guild|null
channel: discord.TextBasedChannel
message: discord.Message
constructor(interaction:discord.AnySelectMenuInteraction, errorCallback:ODResponderTimeoutErrorCallback<ODDropdownResponderInstance,"dropdown">|null, timeoutMs:number|null){
if (!interaction.channel) throw new ODSystemError("ODDropdownResponderInstance: Unable to find interaction channel!")
this.interaction = interaction
if (interaction.isStringSelectMenu()){
this.type = "string"
}else if (interaction.isRoleSelectMenu()){
this.type = "role"
}else if (interaction.isUserSelectMenu()){
this.type = "user"
}else if (interaction.isChannelSelectMenu()){
this.type = "channel"
}else if (interaction.isMentionableSelectMenu()){
this.type = "mentionable"
}else throw new ODSystemError("ODDropdownResponderInstance: invalid dropdown type!")
this.values = new ODDropdownResponderInstanceValues(interaction,this.type)
this.user = interaction.user
this.member = (interaction.member instanceof discord.GuildMember) ? interaction.member : null
this.guild = interaction.guild
this.channel = interaction.channel
this.message = interaction.message
setTimeout(async () => {
if (!this.didReply){
try {
if (!errorCallback){
this.reply({id:new ODId("looks-like-we-got-an-error-here"), ephemeral:true, message:{
content:":x: **Something went wrong while replying to this dropdown!**"
}})
}else{
await errorCallback(this,"dropdown")
}
}catch(err){
process.emit("uncaughtException",err)
}
}
},timeoutMs ?? 2500)
}
async reply(msg:ODMessageBuildResult): Promise<ODMessageBuildSentResult<boolean>> {
try {
if (this.interaction.replied || this.interaction.deferred){
const sent = await this.interaction.editReply(Object.assign(msg.message,{ephemeral:msg.ephemeral}))
this.didReply = true
return {success:true,message:sent}
}else{
const sent = await this.interaction.reply(Object.assign(msg.message,{ephemeral:msg.ephemeral}))
this.didReply = true
return {success:true,message:await sent.fetch()}
}
}catch{
return {success:false,message:null}
}
}
async update(msg:ODMessageBuildResult): Promise<ODMessageBuildSentResult<boolean>> {
try{
if (this.interaction.replied || this.interaction.deferred){
const sent = await this.interaction.editReply(Object.assign(msg.message,{ephemeral:msg.ephemeral}))
this.didReply = true
return {success:true,message:await sent.fetch()}
}else{
const sent = await this.interaction.update(Object.assign(msg.message,{ephemeral:msg.ephemeral}))
this.didReply = true
return {success:true,message:await sent.fetch()}
}
}catch{
return {success:false,message:null}
}
}
async defer(type:"reply"|"update", ephemeral:boolean){
if (this.interaction.deferred) return false
if (type == "reply"){
await this.interaction.deferReply({ephemeral})
}else{
await this.interaction.deferUpdate()
}
this.didReply = true
return true
}
async modal(modal:ODModalBuildResult){
this.interaction.showModal(modal.modal)
this.didReply = true
return true
}
getMessageComponent(type:"button",id:string|RegExp): discord.ButtonComponent|null
getMessageComponent(type:"string-dropdown",id:string|RegExp): discord.StringSelectMenuComponent|null
getMessageComponent(type:"user-dropdown",id:string|RegExp): discord.UserSelectMenuComponent|null
getMessageComponent(type:"channel-dropdown",id:string|RegExp): discord.ChannelSelectMenuComponent|null
getMessageComponent(type:"role-dropdown",id:string|RegExp): discord.RoleSelectMenuComponent|null
getMessageComponent(type:"mentionable-dropdown",id:string|RegExp): discord.MentionableSelectMenuComponent|null
getMessageComponent(type:"button"|"string-dropdown"|"user-dropdown"|"channel-dropdown"|"role-dropdown"|"mentionable-dropdown", id:string|RegExp): discord.ButtonComponent|discord.StringSelectMenuComponent|discord.RoleSelectMenuComponent|discord.ChannelSelectMenuComponent|discord.MentionableSelectMenuComponent|discord.UserSelectMenuComponent|null {
let result: discord.ButtonComponent|discord.StringSelectMenuComponent|discord.RoleSelectMenuComponent|discord.ChannelSelectMenuComponent|discord.MentionableSelectMenuComponent|discord.UserSelectMenuComponent|null = null
this.message.components.forEach((row) => {
row.components.forEach((component) => {
if (type == "button" && component.type == discord.ComponentType.Button && component.customId && ((typeof id == "string") ? component.customId == id : id.test(component.customId))) result = component
else if (type == "string-dropdown" && component.type == discord.ComponentType.StringSelect && component.customId && ((typeof id == "string") ? component.customId == id : id.test(component.customId))) result = component
else if (type == "user-dropdown" && component.type == discord.ComponentType.UserSelect && component.customId && ((typeof id == "string") ? component.customId == id : id.test(component.customId))) result = component
else if (type == "channel-dropdown" && component.type == discord.ComponentType.ChannelSelect && component.customId && ((typeof id == "string") ? component.customId == id : id.test(component.customId))) result = component
else if (type == "role-dropdown" && component.type == discord.ComponentType.RoleSelect && component.customId && ((typeof id == "string") ? component.customId == id : id.test(component.customId))) result = component
else if (type == "mentionable-dropdown" && component.type == discord.ComponentType.MentionableSelect && component.customId && ((typeof id == "string") ? component.customId == id : id.test(component.customId))) result = component
})
})
return result
}
getMessageEmbed(): discord.Embed|null {
return this.message.embeds[0] ?? null
}
}
export class ODDropdownResponder<Source extends string,Params> extends ODResponderImplementation<ODDropdownResponderInstance,Source,Params> {
/**Respond to this dropdown */
async respond(instance:ODDropdownResponderInstance, source:Source, params:Params){
//wait for workers to finish
await this.workers.executeWorkers(instance,source,params)
}
}
export class ODModalResponderManager extends ODManager<ODModalResponder<"modal",any>> {
#client: ODClientManager
#timeoutErrorCallback: ODResponderTimeoutErrorCallback<ODModalResponderInstance,"modal">|null = null
#timeoutMs: number|null = null
#listeners: ((interaction:discord.ModalSubmitInteraction) => void)[] = []
constructor(debug:ODDebugger, debugname:string, client:ODClientManager){
super(debug,debugname)
this.#client = client
this.#client.client.on("interactionCreate",(interaction) => {
if (!interaction.isModalSubmit()) return
this.#listeners.forEach((cb) => cb(interaction))
})
}
/**Set the message to send when the response times out! */
setTimeoutErrorCallback(callback:ODResponderTimeoutErrorCallback<ODModalResponderInstance,"modal">|null, ms:number|null){
this.#timeoutErrorCallback = callback
this.#timeoutMs = ms
}
add(data:ODModalResponder<"modal",any>, overwrite?:boolean){
const res = super.add(data,overwrite)
this.#listeners.push((interaction) => {
const newData = this.get(data.id)
if (!newData) return
if ((typeof newData.match == "string") ? interaction.customId == newData.match : newData.match.test(interaction.customId)) newData.respond(new ODModalResponderInstance(interaction,this.#timeoutErrorCallback,this.#timeoutMs),"modal",{})
})
return res
}
}
export class ODModalResponderInstanceValues {
#interaction:discord.ModalSubmitInteraction
constructor(interaction:discord.ModalSubmitInteraction){
this.#interaction = interaction
}
getTextField(name:string,required:true): string
getTextField(name:string,required:false): string|null
getTextField(name:string,required:boolean){
try {
const data = this.#interaction.fields.getField(name,discord.ComponentType.TextInput)
if (!data && required) throw new ODSystemError("ODModalResponderInstanceValues:getTextField() field not found!")
return (data) ? data.value : null
}catch{
throw new ODSystemError("ODModalResponderInstanceValues:getTextField() field not found!")
}
}
}
export class ODModalResponderInstance {
interaction:discord.ModalSubmitInteraction
didReply: boolean = false
values: ODModalResponderInstanceValues
user: discord.User
member: discord.GuildMember|null
guild: discord.Guild|null
channel: discord.TextBasedChannel|null
constructor(interaction:discord.ModalSubmitInteraction, errorCallback:ODResponderTimeoutErrorCallback<ODModalResponderInstance,"modal">|null, timeoutMs:number|null){
this.interaction = interaction
this.values = new ODModalResponderInstanceValues(interaction)
this.user = interaction.user
this.member = (interaction.member instanceof discord.GuildMember) ? interaction.member : null
this.guild = interaction.guild
this.channel = interaction.channel
setTimeout(async () => {
if (!this.didReply){
try {
if (!errorCallback){
this.reply({id:new ODId("looks-like-we-got-an-error-here"), ephemeral:true, message:{
content:":x: **Something went wrong while replying to this modal!**"
}})
}else{
await errorCallback(this,"modal")
}
}catch(err){
process.emit("uncaughtException",err)
}
}
},timeoutMs ?? 2500)
}
async reply(msg:ODMessageBuildResult): Promise<ODMessageBuildSentResult<boolean>> {
try{
if (this.interaction.replied || this.interaction.deferred){
const sent = await this.interaction.editReply(Object.assign(msg.message,{ephemeral:msg.ephemeral}))
this.didReply = true
return {success:true,message:sent}
}else{
const sent = await this.interaction.reply(Object.assign(msg.message,{ephemeral:msg.ephemeral}))
this.didReply = true
return {success:true,message:await sent.fetch()}
}
}catch{
return {success:false,message:null}
}
}
async update(msg:ODMessageBuildResult): Promise<ODMessageBuildSentResult<boolean>> {
try{
if (this.interaction.replied || this.interaction.deferred){
const sent = await this.interaction.editReply(Object.assign(msg.message,{ephemeral:msg.ephemeral}))
this.didReply = true
return {success:true,message:await sent.fetch()}
}else throw new ODSystemError()
}catch{
return {success:false,message:null}
}
}
async defer(type:"reply"|"update", ephemeral:boolean){
if (this.interaction.deferred) return false
if (type == "reply"){
await this.interaction.deferReply({ephemeral})
}else{
await this.interaction.deferUpdate()
}
this.didReply = true
return true
}
}
export class ODModalResponder<Source extends string,Params> extends ODResponderImplementation<ODModalResponderInstance,Source,Params> {
/**Respond to this modal */
async respond(instance:ODModalResponderInstance, source:Source, params:Params){
//wait for workers to finish
await this.workers.executeWorkers(instance,source,params)
}
}
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///////////////////////////////////////
//SESSION MODULE
///////////////////////////////////////
import { ODId, ODManager, ODManagerData, ODValidId } from "./base"
import { ODDebugger } from "./console"
import * as crypto from "crypto"
/**## ODSessionManager `class`
* This is an open ticket session manager.
*
* It contains all sessions in open ticket. Sessions are a sort of temporary storage which will be cleared when the bot stops.
* Data in sessions have a randomly generated key which will always be unique.
*
* Visit the `ODSession` class for more info
*/
export class ODSessionManager extends ODManager<ODSession> {
constructor(debug:ODDebugger){
super(debug,"session")
}
}
/**## ODSessionInstance `interface`
* This interface represents a single session instance. It contains an id, data & some dates.
*/
export interface ODSessionInstance {
/**The id of this session instance. */
id:string,
/**The creation date of this session instance. */
creation:number,
/**The custom amount of minutes before this session expires. */
timeout:number|null,
/**This is the data from this session instance */
data:any
}
/**## ODSessionTimeoutCallback `type`
* This is the callback used for session timeout listeners.
*/
export type ODSessionTimeoutCallback = (id:string, timeout:"default"|"custom", data:any, creation:Date) => void
/**## ODSession `class`
* This is an open ticket session.
*
* It can be used to create 100% unique id's for usage in the bot. An id can also store additional data which isn't saved to the filesystem.
* You can almost compare it to the PHP session system.
*/
export class ODSession extends ODManagerData {
/**The history of previously generated instance ids. Used to reduce the risk of generating the same id twice. */
#idHistory: string[] = []
/**The max length of the instance id history. */
#maxIdHistoryLength: number = 500
/**An array of all the currently active session instances. */
sessions: ODSessionInstance[] = []
/**The default amount of minutes before a session automatically stops. */
timeoutMinutes: number = 30
/**The id of the auto-timeout session checker interval */
#intervalId: NodeJS.Timeout
/**Listeners for when a session times-out. */
#timeoutListeners: ODSessionTimeoutCallback[] = []
constructor(id:ODValidId, intervalSeconds?:number){
super(id)
//create the auto-timeout session checker
this.#intervalId = setInterval(() => {
const deletableSessions: {instance:ODSessionInstance,reason:"default"|"custom"}[] = []
//collect all deletable sessions
this.sessions.forEach((session) => {
if (session.timeout && (new Date().getTime() - session.creation) > session.timeout*60000){
//stop session => custom timeout
deletableSessions.push({instance:session,reason:"custom"})
}else if (!session.timeout && (new Date().getTime() - session.creation) > this.timeoutMinutes*60000){
//stop session => default timeout
deletableSessions.push({instance:session,reason:"default"})
}
})
//permanently delete sessions
deletableSessions.forEach((session) => {
const index = this.sessions.findIndex((s) => s.id === session.instance.id)
this.sessions.splice(index,1)
//emit timeout listeners
this.#timeoutListeners.forEach((cb) => cb(session.instance.id,session.reason,session.instance.data,new Date(session.instance.creation)))
})
},((intervalSeconds) ? (intervalSeconds * 1000) : 60000))
}
/**Create a unique hex id of 8 characters and add it to the instance id history */
#createUniqueId(): string {
const hex = crypto.randomBytes(4).toString("hex")
if (this.#idHistory.includes(hex)){
return this.#createUniqueId()
}else{
this.#idHistory.push(hex)
if (this.#idHistory.length > this.#maxIdHistoryLength) this.#idHistory.shift()
return hex
}
}
/**Stop the global interval that automatically deletes timed-out sessions. (This action can't be reverted!) */
stopAutoTimeout(){
clearInterval(this.#intervalId)
}
/**Start a session instance with data. Returns the unique id required to access the session. */
start(data?:any): string {
const id = this.#createUniqueId()
this.sessions.push({
id,data,
creation:new Date().getTime(),
timeout:null
})
return id
}
/**Get the data of a session instance. Returns `null` when not found. */
data(id:string): any|null {
const session = this.sessions.find((session) => session.id === id)
if (!session) return null
return session.data
}
/**Stop & delete a session instance. Returns `true` when sucessful. */
stop(id:string): boolean {
const index = this.sessions.findIndex((session) => session.id === id)
if (index < 0) return false
this.sessions.splice(index,1)
return true
}
/**Update the data of a session instance. Returns `true` when sucessful. */
update(id:string, data:any): boolean {
const session = this.sessions.find((session) => session.id === id)
if (!session) return false
session.data = data
return true
}
/**Change the global or session timeout minutes. Returns `true` when sucessful. */
setTimeout(min:number, id?:string): boolean {
if (!id){
//change global timeout minutes
this.timeoutMinutes = min
return true
}else{
//change session instance timeout minutes
const session = this.sessions.find((session) => session.id === id)
if (!session) return false
session.timeout = min
return true
}
}
/**Listen for a session timeout (default or custom) */
onTimeout(callback:ODSessionTimeoutCallback){
this.#timeoutListeners.push(callback)
}
}
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///////////////////////////////////////
//STARTSCREEN MODULE
///////////////////////////////////////
import { ODId, ODManager, ODManagerData, ODValidId } from "./base"
import { ODDebugger, ODError, ODLiveStatusManager } from "./console"
import { ODFlag } from "./flag"
import { ODPlugin, ODUnknownCrashedPlugin } from "./plugin"
import ansis from "ansis"
export type ODStartScreenComponentRenderCallback = (location:number) => string|Promise<string>
export class ODStartScreenManager extends ODManager<ODStartScreenComponent> {
/**Alias to the Open Ticket debugger. */
#debug: ODDebugger
/**Alias to the livestatus manager. */
livestatus: ODLiveStatusManager
constructor(debug:ODDebugger,livestatus:ODLiveStatusManager){
super(debug,"startscreen component")
this.#debug = debug
this.livestatus = livestatus
}
/**Get all components in sorted order. */
getSortedComponents(priority:"ascending"|"descending"){
return this.getAll().sort((a,b) => {
if (priority == "ascending") return a.priority-b.priority
else return b.priority-a.priority
})
}
/**Render all startscreen components in priority order. */
async renderAllComponents(){
const components = this.getSortedComponents("descending")
let location = 0
for (const component of components){
try {
const renderedText = await component.renderAll(location)
console.log(renderedText)
this.#debug.console.debugfile.writeText("[STARTSCREEN] Component: \""+component.id+"\"\n"+ansis.strip(renderedText))
}catch(e){
this.#debug.console.log("Unable to render \""+component.id+"\" startscreen component!","error")
this.#debug.console.debugfile.writeErrorMessage(new ODError(e,"uncaughtException"))
}
location++
}
}
}
export class ODStartScreenComponent extends ODManagerData {
priority: number
renderBefore: ODStartScreenComponentRenderCallback|null = null
render: ODStartScreenComponentRenderCallback
renderAfter: ODStartScreenComponentRenderCallback|null = null
constructor(id:ODValidId, priority:number, render:ODStartScreenComponentRenderCallback){
super(id)
this.priority = priority
this.render = render
}
async renderAll(location:number){
const textBefore = (this.renderBefore) ? await this.renderBefore(location) : ""
const text = await this.render(location)
const textAfter = (this.renderAfter) ? await this.renderAfter(location) : ""
return (textBefore ? textBefore+"\n" : "")+text+(textAfter ? "\n"+textAfter : "")
}
}
export interface ODStartScreenProperty {
key:string,
value:string
}
export class ODStartScreenLogoComponent extends ODStartScreenComponent {
logo: string[]
topPadding: boolean
bottomPadding: boolean
logoHexColor: string
constructor(id:ODValidId, priority:number, logo:string[], topPadding?:boolean, bottomPadding?:boolean, logoHexColor?:string){
super(id,priority,() => {
const renderedTop = (this.topPadding ? "\n" : "")
const renderedLogo = this.logo.join("\n")
const renderedBottom = (this.bottomPadding ? "\n" : "")
return ansis.hex(this.logoHexColor)(renderedTop+renderedLogo+renderedBottom)
})
this.logo = logo
this.topPadding = topPadding ?? false
this.bottomPadding = bottomPadding ?? false
this.logoHexColor = logoHexColor ?? "#f8ba00"
}
}
export interface ODStartScreenHeaderAlignmentSettings {
align:"center"|"left"|"right",
width:number|ODStartScreenComponent
}
export class ODStartScreenHeaderComponent extends ODStartScreenComponent {
properties: ODStartScreenProperty[]
spacer: string
align: ODStartScreenHeaderAlignmentSettings|null
constructor(id:ODValidId, priority:number, properties:ODStartScreenProperty[], spacer?:string, align?:ODStartScreenHeaderAlignmentSettings){
super(id,priority,async () => {
const renderedProperties = ansis.bold(this.properties.map((prop) => prop.key+": "+prop.value).join(this.spacer))
if (!this.align || this.align.align == "left"){
return renderedProperties
}else if (this.align.align == "right"){
const width = (typeof this.align.width == "number") ? this.align.width : (
ansis.strip(await this.align.width.renderAll(0)).split("\n").map((row) => row.length).reduce((prev,curr) => {
if (prev < curr) return curr
else return prev
},0)
)
const offset = width - ansis.strip(renderedProperties).length
if (offset < 0) return renderedProperties
else{
return (" ".repeat(offset) + renderedProperties)
}
}else if (this.align.align == "center"){
const width = (typeof this.align.width == "number") ? this.align.width : (
ansis.strip(await this.align.width.renderAll(0)).split("\n").map((row) => row.length).reduce((prev,curr) => {
if (prev < curr) return curr
else return prev
})
)
const offset = Math.round((width - ansis.strip(renderedProperties).length)/2)
if (offset < 0) return renderedProperties
else{
return (" ".repeat(offset) + renderedProperties)
}
}
return renderedProperties
})
this.properties = properties
this.spacer = spacer ?? " - "
this.align = align ?? null
}
}
export class ODStartScreenCategoryComponent extends ODStartScreenComponent {
name: string
renderIfEmpty: boolean
constructor(id:ODValidId, priority:number, name:string, render:ODStartScreenComponentRenderCallback, renderIfEmpty?:boolean){
super(id,priority,async (location) => {
const contents = await render(location)
if (contents != "" || this.renderIfEmpty){
return ansis.bold.underline("\n"+name.toUpperCase()+(contents != "" ? ":\n" : ":")) + contents
}else return ""
})
this.name = name
this.renderIfEmpty = renderIfEmpty ?? true
}
}
export class ODStartScreenPropertiesCategoryComponent extends ODStartScreenCategoryComponent {
properties: ODStartScreenProperty[]
propertyHexColor: string
constructor(id:ODValidId, priority:number, name:string, properties:ODStartScreenProperty[], propertyHexColor?:string, renderIfEmpty?:boolean){
super(id,priority,name,() => {
return this.properties.map((prop) => ansis.hex(this.propertyHexColor)(prop.key+": ")+prop.value).join("\n")
},renderIfEmpty)
this.properties = properties
this.propertyHexColor = propertyHexColor ?? "#f8ba00"
}
}
export class ODStartScreenFlagsCategoryComponent extends ODStartScreenCategoryComponent {
flags: ODFlag[]
constructor(id:ODValidId, priority:number, flags:ODFlag[]){
super(id,priority,"flags",() => {
return this.flags.filter((flag) => (flag.value == true)).map((flag) => ansis.blue("["+flag.name+"] "+flag.description)).join("\n")
},false)
this.flags = flags
}
}
export class ODStartScreenPluginsCategoryComponent extends ODStartScreenCategoryComponent {
plugins: ODPlugin[]
unknownCrashedPlugins: ODUnknownCrashedPlugin[]
constructor(id:ODValidId, priority:number, plugins:ODPlugin[], unknownCrashedPlugins:ODUnknownCrashedPlugin[]){
super(id,priority,"plugins",() => {
const renderedPlugins = this.plugins.sort((a,b) => b.priority-a.priority).map((plugin) => {
if (plugin.enabled && plugin.executed) return ansis.green("✅ ["+plugin.name+"] "+plugin.details.shortDescription)
else if (plugin.enabled && plugin.crashed) return ansis.red("❌ ["+plugin.name+"] "+plugin.details.shortDescription)
else return ansis.gray("💤 ["+plugin.name+"] "+plugin.details.shortDescription)
})
const renderedUnknownPlugins = unknownCrashedPlugins.map((plugin) => ansis.red("❌ ["+plugin.name+"] "+plugin.description))
return [...renderedPlugins,...renderedUnknownPlugins].join("\n")
},false)
this.plugins = plugins
this.unknownCrashedPlugins = unknownCrashedPlugins
}
}
export class ODStartScreenLiveStatusCategoryComponent extends ODStartScreenCategoryComponent {
livestatus: ODLiveStatusManager
constructor(id:ODValidId, priority:number, livestatus:ODLiveStatusManager){
super(id,priority,"livestatus",async () => {
const messages = await this.livestatus.getAllMessages()
return this.livestatus.renderer.render(messages)
},false)
this.livestatus = livestatus
}
}
export class ODStartScreenLogCategoryComponent extends ODStartScreenCategoryComponent {
constructor(id:ODValidId, priority:number){
super(id,priority,"logs",() => "",true)
}
}
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///////////////////////////////////////
//STAT MODULE
///////////////////////////////////////
import { ODId, ODManager, ODManagerData, ODSystemError, ODValidId } from "./base"
import { ODDebugger } from "./console"
import { ODDatabase, ODJsonDatabaseStructure } from "./database"
import * as discord from "discord.js"
export type ODValidStatValue = string|number|boolean
export type ODStatsManagerInitCallback = (database:ODJsonDatabaseStructure, deletables:ODJsonDatabaseStructure) => void|Promise<void>
export type ODStatScopeSetMode = "set"|"increase"|"decrease"
export class ODStatsManager extends ODManager<ODStatScope> {
/**Alias to open ticket debugger. */
#debug: ODDebugger
/**Alias to open ticket stats database. */
database: ODDatabase|null = null
/**All the listeners for the init event. */
#initListeners: ODStatsManagerInitCallback[] = []
constructor(debug:ODDebugger){
super(debug,"stat scope")
this.#debug = debug
}
useDatabase(database:ODDatabase){
this.database = database
}
add(data:ODStatScope, overwrite?:boolean): boolean {
data.useDebug(this.#debug,"stat")
if (this.database) data.useDatabase(this.database)
return super.add(data,overwrite)
}
async init(){
if (!this.database) throw new ODSystemError("Unable to initialize stats scopes due to missing database!")
//get all valid categories
const validCategories: string[] = []
for (const scope of this.getAll()){
validCategories.push(...scope.init())
}
//filter out the deletable stats
const deletableStats: ODJsonDatabaseStructure = []
this.database.getAll().forEach((data) => {
if (!validCategories.includes(data.category)) deletableStats.push(data)
})
//do additional deletion
for (const cb of this.#initListeners){
await cb(this.database.getAll(),deletableStats)
}
//delete all deletable stats
deletableStats.forEach((data) => {
if (!this.database) return
this.database.delete(data.category,data.key)
})
}
reset(){
if (!this.database) return
this.database.getAll().forEach((data) => {
if (!this.database) return
this.database.delete(data.category,data.key)
})
}
onInit(callback:ODStatsManagerInitCallback){
this.#initListeners.push(callback)
}
}
export class ODStatScope extends ODManager<ODStat> {
/**The id of this statistics scope. */
id: ODId
/**Is this stat scope already initialized? */
ready: boolean = false
/**Alias to open ticket stats database. */
database: ODDatabase|null = null
/**The name of this scope (used in embed title) */
name:string
constructor(id:ODValidId, name:string){
super()
this.id = new ODId(id)
this.name = name
}
useDatabase(database:ODDatabase){
this.database = database
}
getStat(id:ODValidId, scopeId:string): ODValidStatValue|null {
if (!this.database) return null
const newId = new ODId(id)
const data = this.database.get(this.id.value+"_"+newId.value,scopeId)
if (typeof data == "undefined"){
//set stats to default value & return
return this.resetStat(id,scopeId)
}else if (typeof data == "string" || typeof data == "boolean" || typeof data == "number"){
//return value received from database
return data
}
//return null on error
return null
}
setStat(id:ODValidId, scopeId:string, value:ODValidStatValue, mode:ODStatScopeSetMode): boolean {
if (!this.database) return false
const stat = this.get(id)
if (!stat) return false
if (mode == "set" || typeof value != "number"){
this.database.set(this.id.value+"_"+stat.id.value,scopeId,value)
}else if (mode == "increase"){
const currentValue = this.getStat(id,scopeId)
if (typeof currentValue != "number") this.database.set(this.id.value+"_"+stat.id.value,scopeId,0)
else this.database.set(this.id.value+"_"+stat.id.value,scopeId,currentValue+value)
}else if (mode == "decrease"){
const currentValue = this.getStat(id,scopeId)
if (typeof currentValue != "number") this.database.set(this.id.value+"_"+stat.id.value,scopeId,0)
else this.database.set(this.id.value+"_"+stat.id.value,scopeId,currentValue-value)
}
return true
}
resetStat(id:ODValidId, scopeId:string): ODValidStatValue|null {
if (!this.database) return null
const stat = this.get(id)
if (!stat) return null
if (stat.value != null) this.database.set(this.id.value+"_"+stat.id.value,scopeId,stat.value)
return stat.value
}
init(): string[] {
//get all valid stats categories
this.ready = true
return this.getAll().map((stat) => this.id.value+"_"+stat.id.value)
}
async render(scopeId:string, guild:discord.Guild, channel:discord.TextBasedChannel, user:discord.User): Promise<string> {
//sort from high priority to low
const derefArray = [...this.getAll()]
derefArray.sort((a,b) => {
return b.priority-a.priority
})
const result: string[] = []
for (const stat of derefArray){
try {
if (stat instanceof ODDynamicStat){
//dynamic render (without value)
result.push(await stat.render("",scopeId,guild,channel,user))
}else{
//normal render (with value)
const value = this.getStat(stat.id,scopeId)
if (value != null) result.push(await stat.render(value,scopeId,guild,channel,user))
}
}catch(err){
process.emit("uncaughtException",err)
}
}
return result.filter((stat) => stat !== "").join("\n")
}
}
export class ODStatGlobalScope extends ODStatScope {
getStat(id:ODValidId): ODValidStatValue|null {
return super.getStat(id,"GLOBAL")
}
setStat(id:ODValidId, value:ODValidStatValue, mode:ODStatScopeSetMode): boolean {
return super.setStat(id,"GLOBAL",value,mode)
}
resetStat(id:ODValidId): ODValidStatValue|null {
return super.resetStat(id,"GLOBAL")
}
render(scopeId:"GLOBAL", guild:discord.Guild, channel:discord.TextBasedChannel, user: discord.User): Promise<string> {
return super.render("GLOBAL",guild,channel,user)
}
}
export type ODStatRenderer = (value:ODValidStatValue, scopeId:string, guild:discord.Guild, channel:discord.TextBasedChannel, user:discord.User) => string|Promise<string>
export class ODStat extends ODManagerData {
priority: number
render: ODStatRenderer
value: ODValidStatValue|null
constructor(id:ODValidId, priority:number, render:ODStatRenderer, value?:ODValidStatValue){
super(id)
this.priority = priority
this.render = render
this.value = value ?? null
}
}
export class ODBasicStat extends ODStat {
name: string
constructor(id:ODValidId, priority:number, name:string, value:ODValidStatValue){
super(id,priority,(value) => {
return ""+name+": `"+value.toString()+"`"
},value)
this.name = name
}
}
export type ODDynamicStatRenderer = (scopeId:string, guild:discord.Guild, channel:discord.TextBasedChannel, user:discord.User) => string|Promise<string>
export class ODDynamicStat extends ODStat {
constructor(id:ODValidId, priority:number, render:ODDynamicStatRenderer){
super(id,priority,(value,scopeId,guild,channel,user) => {
return render(scopeId,guild,channel,user)
})
}
}
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///////////////////////////////////////
//VERIFYBAR MODULE
///////////////////////////////////////
import { ODId, ODManager, ODManagerData, ODValidId } from "./base"
import { ODMessage } from "./builder"
import { ODDebugger } from "./console"
import { ODButtonResponderInstance } from "./responder"
import * as discord from "discord.js"
import { ODWorkerManager } from "./worker"
export type ODVerifyBarCallback = (responder:ODButtonResponderInstance,customData?:string) => void|Promise<void>
export class ODVerifyBar extends ODManagerData {
success: ODWorkerManager<ODButtonResponderInstance,"verifybar",{data:string|null,verifybarMessage:discord.Message<boolean>|null}>
failure: ODWorkerManager<ODButtonResponderInstance,"verifybar",{data:string|null,verifybarMessage:discord.Message<boolean>|null}>
message: ODMessage<"verifybar",{guild:discord.Guild|null,channel:discord.TextBasedChannel,user:discord.User,verifybar:ODVerifyBar,originalMessage:discord.Message<boolean>}>
enabled: boolean
constructor(id:ODValidId, message:ODMessage<"verifybar",{guild:discord.Guild|null,channel:discord.TextBasedChannel,user:discord.User,originalMessage:discord.Message<boolean>}>, enabled?:boolean){
super(id)
this.success = new ODWorkerManager("descending")
this.failure = new ODWorkerManager("descending")
this.message = message
this.enabled = enabled ?? true
}
async activate(responder:ODButtonResponderInstance){
if (this.enabled){
//show verifybar
const {guild,channel,user,message} = responder
await responder.update(await this.message.build("verifybar",{guild,channel,user,verifybar:this,originalMessage:message}))
}else{
//instant success
if (this.success) await this.success.executeWorkers(responder,"verifybar",{data:null,verifybarMessage:null})
}
}
}
export class ODVerifyBarManager extends ODManager<ODVerifyBar> {
constructor(debug:ODDebugger){
super(debug,"verifybar")
}
}
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///////////////////////////////////////
//WORKER MODULE
///////////////////////////////////////
import { ODId, ODManager, ODManagerData, ODValidId } from "./base"
/**## ODWorkerCallback `type`
* This is the callback used in `ODWorker`!
*/
export type ODWorkerCallback<Instance, Source extends string, Params> = (instance:Instance, params:Params, source:Source, cancel:() => void) => void|Promise<void>
/**## ODWorker `class`
* This is an open ticket worker.
*
* You can compare it with a normal javascript callback, but slightly more advanced!
*
* - It has an `id` for identification of the function
* - A `priority` to know when to execute this callback (related to others)
* - It knows who called this callback (`source`)
* - And much more!
*/
export class ODWorker<Instance, Source extends string, Params> extends ODManagerData {
/**The priority of this worker */
priority: number
/**The main callback of this worker */
callback: ODWorkerCallback<Instance,Source,Params>
constructor(id:ODValidId, priority:number, callback:ODWorkerCallback<Instance,Source,Params>){
super(id)
this.priority = priority
this.callback = callback
}
}
/**## ODWorker `class`
* This is an open ticket worker manager.
*
* It manages & executes `ODWorker`'s in the correct order.
*
* You will probably register a custom worker in this class to create a message or button.
*/
export class ODWorkerManager<Instance, Source extends string, Params> extends ODManager<ODWorker<Instance,Source,Params>> {
/**The order of execution for workers inside this manager. */
#priorityOrder: "ascending"|"descending"
/**The backup worker will be executed when one of the workers fails or cancels execution. */
backupWorker: ODWorker<{reason:"error"|"cancel"},Source,Params>|null = null
constructor(priorityOrder:"ascending"|"descending"){
super()
this.#priorityOrder = priorityOrder
}
/**Get all workers in sorted order. */
getSortedWorkers(priority:"ascending"|"descending"){
const derefArray = [...this.getAll()]
return derefArray.sort((a,b) => {
if (priority == "ascending") return a.priority-b.priority
else return b.priority-a.priority
})
}
/**Execute all workers on an instance using the given source & parameters. */
async executeWorkers(instance:Instance, source:Source, params:Params){
const derefParams = {...params}
const workers = this.getSortedWorkers(this.#priorityOrder)
let didCancel = false
let didCrash = false
for (const worker of workers){
if (didCancel) break
try {
await worker.callback(instance,derefParams,source,() => {
didCancel = true
})
}catch(err){
process.emit("uncaughtException",err)
didCrash = true
}
}
if (didCancel && this.backupWorker){
try{
await this.backupWorker.callback({reason:"cancel"},derefParams,source,() => {})
}catch(err){
process.emit("uncaughtException",err)
}
}else if (didCrash && this.backupWorker){
try{
await this.backupWorker.callback({reason:"error"},derefParams,source,() => {})
}catch(err){
process.emit("uncaughtException",err)
}
}
}
}