Files
unreal-workbench/plugin.json
T
basilensis 69c6af2ed5 fix: sync published content with the current platform (context contract, tool roster, version)
- README project context: .spaghetti file (rejected design) →
  Config/DefaultGame.ini [/Script/Spaghetti.SpaghettiProjectSettings]
  via the editor connector's Project Settings; "setup CLI is coming"
  dropped (CLI is reserve) in favor of roadmap-neutral wording
- SKILL.md: prerequisites now describe the ini section and the
  personal-account fallback (the old "Agentic Directive creates
  .spaghetti" mechanism never shipped); tool roster renamed to the
  live server's (analyze_logs, tidy_assets, five free research tools
  incl. project-scoped temporal ones); context/billing section
  updated with the 402=credits vs 403=sign-in/onboarding taxonomy
- plugin.json: version 0.1.1 → 0.3.1, tracking the editor connector

mcp.json unchanged — URL-only config is already correct for the
first-party AS (CIMD/DCR discovery, no credentials in the manifest).
2026-09-07 12:37:06 +03:00

15 lines
580 B
JSON

{
"$schema": "https://agent-plugins.org/schemas/1.0.0/plugin.schema.json",
"name": "unreal-workbench",
"version": "0.3.1",
"description": "Unreal Engine 5 agent tools — log analysis, asset auditing, engine docs research, script generation. Powered by Spaghetti Unreal AI Workbench.",
"author": {
"name": "Tinirau Ltd",
"url": "https://spaghetti.gg"
},
"homepage": "https://spaghetti.gg",
"repository": "https://git.tinirau.com/Tinirau/unreal-workbench",
"license": "MIT",
"keywords": ["unreal", "ue5", "spaghetti", "mcp", "game-development", "ai"]
}