- README project context: .spaghetti file (rejected design) → Config/DefaultGame.ini [/Script/Spaghetti.SpaghettiProjectSettings] via the editor connector's Project Settings; "setup CLI is coming" dropped (CLI is reserve) in favor of roadmap-neutral wording - SKILL.md: prerequisites now describe the ini section and the personal-account fallback (the old "Agentic Directive creates .spaghetti" mechanism never shipped); tool roster renamed to the live server's (analyze_logs, tidy_assets, five free research tools incl. project-scoped temporal ones); context/billing section updated with the 402=credits vs 403=sign-in/onboarding taxonomy - plugin.json: version 0.1.1 → 0.3.1, tracking the editor connector mcp.json unchanged — URL-only config is already correct for the first-party AS (CIMD/DCR discovery, no credentials in the manifest).
15 lines
580 B
JSON
15 lines
580 B
JSON
{
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"$schema": "https://agent-plugins.org/schemas/1.0.0/plugin.schema.json",
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"name": "unreal-workbench",
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"version": "0.3.1",
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"description": "Unreal Engine 5 agent tools — log analysis, asset auditing, engine docs research, script generation. Powered by Spaghetti Unreal AI Workbench.",
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"author": {
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"name": "Tinirau Ltd",
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"url": "https://spaghetti.gg"
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},
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"homepage": "https://spaghetti.gg",
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"repository": "https://git.tinirau.com/Tinirau/unreal-workbench",
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"license": "MIT",
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"keywords": ["unreal", "ue5", "spaghetti", "mcp", "game-development", "ai"]
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}
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